Patchnotes/Alpha-0.1.50

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Version vom 30. September 2026, 22:27 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Alpha-Patchnotes archiviert)
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Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FUNCTIONALITIES[/h1]

 - added new event ticker window
[list]
[*]will show events like "Ship under attack" and many other messages
[*]ship event messages will now show to everyone on the ship, regardless if they are in the cockpit or not
[/list]

- added new rift generator route graphic
[list]
[*]will auto generate a route to selected system in rift generator
[/list]
 
[h1]BALANCE[/h1]

- Nerfed Skrill hunter bullets, now do 20 damage on shields and +2.5% of max shield (from 20%)

- tweaked power usage of Gravitational Anchor (from 50/t to 5/t)

- Shields now only require 25% of their charging power when they are fully charged

- Buffed Shield generator output
[list]
[*]Small Shield Generator: Max output to 1000 from 600
[*]Large Shield Generator: Max output to 10000 from 6500
[/list]

- rebalanced Skrill spawn rate and group size. 
[list]
[*]low Skrill systems have smaller groups
[*]higher Skrill systems will have far less frequent spawns
[/list]

- Skrill no longer spawn near the system's star

- rifts will now always exit near the system's star

- added shield toggle button to cockpit screen

- clicking an editor mode button twice no longer returns to previous mode

[h1]GRAPHICS[/h1]

- updated main menu patch notes and news sections

- added message when manned turret is out of power

- fixed wrong popup in Ship editor Terminal UI

- added no power/ deactivation messages to 3d printer

- device editor windows no longer overlap with upgrade resource bars in editor

- fixed chat options window mouse discrepancies

- food bar now properly disappears when finishing a health pack

- grip now shows health of device when using device manager

- paint button now also turns blue when it's mode is selected

- fixed bug where back button in advanced ship stats menu did not work

- fixed bug where resource bars in 3D printer would render on top of the resource explanation popup

- updated engine particle effects

- inventory now cannot be scrolled while holding unlock mouse key

[h1]BUG FIXES[/h1]

- fixed bug where sometimes players would get separated from their ships when going through a rift

- fixed bug in editor where one could not save if unreachable tile is detected

- fixed some issues where player data would sometimes not save

- fixed bug where stations and turrets would fire on the wrong target

- force use of dedicated GPU on AMD laptops

- fixed some issues with player login sequence

- fixed crash issue with Skrill

- fixed bug where teleporting to refinery would sometimes dupe resources

- fixed bug where stored ships position was not saved

- fixed bug where drones would sometimes target each other

- fixed bug where entities would spawn debris/play sounds/handle reputation etc for every instance of damage in the frame it died instead of once
 
[h1]NOTES[/h1]

- Servers and saves will have to be rebuild using the first rebuild option in the F8 menu (or the "rebuildServer 0" command in dedicated server console)

Quelle

  • Offizielle Steam-News (GID: 4249665521682862451)