Patchnotes/Alpha-0.1.50
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - added new event ticker window [list] [*]will show events like "Ship under attack" and many other messages [*]ship event messages will now show to everyone on the ship, regardless if they are in the cockpit or not [/list] - added new rift generator route graphic [list] [*]will auto generate a route to selected system in rift generator [/list] [h1]BALANCE[/h1] - Nerfed Skrill hunter bullets, now do 20 damage on shields and +2.5% of max shield (from 20%) - tweaked power usage of Gravitational Anchor (from 50/t to 5/t) - Shields now only require 25% of their charging power when they are fully charged - Buffed Shield generator output [list] [*]Small Shield Generator: Max output to 1000 from 600 [*]Large Shield Generator: Max output to 10000 from 6500 [/list] - rebalanced Skrill spawn rate and group size. [list] [*]low Skrill systems have smaller groups [*]higher Skrill systems will have far less frequent spawns [/list] - Skrill no longer spawn near the system's star - rifts will now always exit near the system's star - added shield toggle button to cockpit screen - clicking an editor mode button twice no longer returns to previous mode [h1]GRAPHICS[/h1] - updated main menu patch notes and news sections - added message when manned turret is out of power - fixed wrong popup in Ship editor Terminal UI - added no power/ deactivation messages to 3d printer - device editor windows no longer overlap with upgrade resource bars in editor - fixed chat options window mouse discrepancies - food bar now properly disappears when finishing a health pack - grip now shows health of device when using device manager - paint button now also turns blue when it's mode is selected - fixed bug where back button in advanced ship stats menu did not work - fixed bug where resource bars in 3D printer would render on top of the resource explanation popup - updated engine particle effects - inventory now cannot be scrolled while holding unlock mouse key [h1]BUG FIXES[/h1] - fixed bug where sometimes players would get separated from their ships when going through a rift - fixed bug in editor where one could not save if unreachable tile is detected - fixed some issues where player data would sometimes not save - fixed bug where stations and turrets would fire on the wrong target - force use of dedicated GPU on AMD laptops - fixed some issues with player login sequence - fixed crash issue with Skrill - fixed bug where teleporting to refinery would sometimes dupe resources - fixed bug where stored ships position was not saved - fixed bug where drones would sometimes target each other - fixed bug where entities would spawn debris/play sounds/handle reputation etc for every instance of damage in the frame it died instead of once [h1]NOTES[/h1] - Servers and saves will have to be rebuild using the first rebuild option in the F8 menu (or the "rebuildServer 0" command in dedicated server console)
Quelle
- Offizielle Steam-News (GID: 4249665521682862451)