Patchnotes/Alpha-0.1.21

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Version vom 30. September 2026, 22:19 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Alpha-Patchnotes archiviert)
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Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FUNCTIONALITIES[/h1]

- added enemy Skrill to the game, they swarm through the galaxy looking for interesting objects
[list][*]they focus on objects within a 2km range
[*]they lose focus when outside a range of 4km[/list]

- added alien meat to the game, a new resource that can be salvaged from the remains of killed Skrill

- added mission terminal and bulletin board to the game and editor under Room Edit Mode > Admin Models
	[list][*]you can get missions from the mission terminals on stations
	[*]there are only kill missions as of now, with many more types coming soon
	[*]bulletin board also displays current trade prices
	[*]you can have a maximum of five missions active
	[*]missions will time-out after long periods of time (at least a full week)[/list]
	
- reworked targeting, now you need to aim, (or mouse-over) at the thing you want to target, increased targeting range severely

- detailed info of POI indicators is now only shown when the cursor is near

- added defense drones to all generated stations, to defend against the Skrill

- reworked Fort Bragg interior and exterior

- added new cartridge that boosts weapon damage

- updated exterior camera location

- added new random station Joeyray's junk Emporium, sells and buys scrap

[h1]GRAPHICS[/h1]

- reworked status messages, now display in the middle of the screen for a short while before being minimized in the upper left

- added a new graph to the advanced statistics panel that shows the current total drain including storage

[h1]BALANCE[/h1]

- rebalanced thrusters - increase in thrust

- rebalanced ammo, zinc and shell prices - all cheaper now

[h1]BUG FIXES[/h1]

- fixed an issue, server would run into problems when attempting to fire turrets which are not assigned to a group

- mounted turret now displays drain and peak in editor

- salvaging now checks steam id instead of name in the gui

- fixed bug where physics resync would sometimes give errors

- fixed bug where debris would be launched when a ship was destroyed

- diplomatic status now updates in main window after paying bounties

- cockpit (small) type II now no longer occludes objects behind it

[h1]NOTES[/h1]

- servers need to be updated and rebuilt using the F8 menu

Quelle

  • Offizielle Steam-News (GID: 4249665521682879866)