Patchnotes/Alpha-0.1.21
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - added enemy Skrill to the game, they swarm through the galaxy looking for interesting objects [list][*]they focus on objects within a 2km range [*]they lose focus when outside a range of 4km[/list] - added alien meat to the game, a new resource that can be salvaged from the remains of killed Skrill - added mission terminal and bulletin board to the game and editor under Room Edit Mode > Admin Models [list][*]you can get missions from the mission terminals on stations [*]there are only kill missions as of now, with many more types coming soon [*]bulletin board also displays current trade prices [*]you can have a maximum of five missions active [*]missions will time-out after long periods of time (at least a full week)[/list] - reworked targeting, now you need to aim, (or mouse-over) at the thing you want to target, increased targeting range severely - detailed info of POI indicators is now only shown when the cursor is near - added defense drones to all generated stations, to defend against the Skrill - reworked Fort Bragg interior and exterior - added new cartridge that boosts weapon damage - updated exterior camera location - added new random station Joeyray's junk Emporium, sells and buys scrap [h1]GRAPHICS[/h1] - reworked status messages, now display in the middle of the screen for a short while before being minimized in the upper left - added a new graph to the advanced statistics panel that shows the current total drain including storage [h1]BALANCE[/h1] - rebalanced thrusters - increase in thrust - rebalanced ammo, zinc and shell prices - all cheaper now [h1]BUG FIXES[/h1] - fixed an issue, server would run into problems when attempting to fire turrets which are not assigned to a group - mounted turret now displays drain and peak in editor - salvaging now checks steam id instead of name in the gui - fixed bug where physics resync would sometimes give errors - fixed bug where debris would be launched when a ship was destroyed - diplomatic status now updates in main window after paying bounties - cockpit (small) type II now no longer occludes objects behind it [h1]NOTES[/h1] - servers need to be updated and rebuilt using the F8 menu
Quelle
- Offizielle Steam-News (GID: 4249665521682879866)