Patchnotes/Alpha-0.1.16
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITY[/h1]
- added message system, located on the GRIP, can send and receive messages from everyone who has ever been on a server
- added basics of fleet mechanics, you can:
[list]
[*] create and disband fleets
[*] invite and remove members
[*] set basic ranks
(more features planned)
[/list]
- you can no longer click on the interface when in mouse flight mode
- added target lead indicators
- added slight auto-aim when firing at a selected target and aiming at the lead indicator
- camera in mouse flight mode now auto centers
- added click and drag to room edit mode in the editor
[list]
[*] click and drag left mouse places a room
[*] click and drag right mouse deletes part of a room
[/list]
- right clicking outside your ship in the editor now deselects your current selection
- the camera in the editor can now be rotated by holding "left Alt" and moving the mouse
- middle mouse button is now linked to "left Alt"
- the camera in the editor can now be zoomed with - and +
- the editor now supports scrolling in the content browser
- target indicator now loses focus upon target death
- when escape is pressed in main menu you will now quit the game
- when performing a destructive action (quitting the game/discarding saved changes) you will now get a confirmation check.
- you can now start over with your blueprint with the new blueprint button, this will erase your current unsaved progress.
- added flashlight, default key “F,” can be rebound in the options menu
[h1]BALANCE[/h1]
- rebalanced large hydrogen tank resource costs and weight,
[list]
[*] resource:
[*] from: 250 iron, 250 copper, 1500 steel
[*] to 200 iron, 150 copper, 750 steel
[*] weight:
[*] from 4800
[*] to 1600
[/list]
- added resource costs to juke box: 185 iron, 25 copper
- buffed small shield recharge rate from 1 per tick to 3 per tick
[h1]GRAPHICS[/h1]
- added friendly droids to the stalls (turing tested in five systems)
- added particles to shield generator (work in progress)
- extractors now display the correct asteroid while mining
[h1]SOUNDS[/h1]
- added new charge sound to small teleporter
[h1]BUG FIXES[/h1]
- target indicator is now always visible even when points of interest are turned off
- turret now turns at render fps, instead of server tick rate (no longer locked to 20 fps)
- fixed a bug where impact sounds were not audible.
- fixed a bug that caused severe performance issues when a lot of data cores were placed
- Fixed a bug where the server would crash when a player was shooting while being destroyed at the same time.
- fixed bug where game would try to output debug values in player names causing game to crash when teleporting to a ship with a player with a “{}” in his or hers name.
Quelle
- Offizielle Steam-News (GID: 295352659749917368)