Patchnotes/Alpha-0.1.16

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Historischer Versionsstand
Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FUNCTIONALITY[/h1]

- added message system, located on the GRIP, can send and receive messages from everyone who has ever been on a server

- added basics of fleet mechanics, you can:
[list]
	[*] create and disband fleets
	[*] invite and remove members
	[*] set basic ranks
	(more features planned)
[/list]

- you can no longer click on the interface when in mouse flight mode

- added target lead indicators

- added slight auto-aim when firing at a selected target and aiming at the lead indicator

- camera in mouse flight mode now auto centers

- added click and drag to room edit mode in the editor
[list]
	[*] click and drag left mouse places a room
	[*] click and drag right mouse deletes part of a room
[/list]

- right clicking outside your ship in the editor now deselects your current selection

- the camera in the editor can now be rotated by holding "left Alt" and moving the mouse

- middle mouse button is now linked to "left Alt"

- the camera in the editor can now be zoomed with - and +

- the editor now supports scrolling in the content browser

- target indicator now loses focus upon target death

- when escape is pressed in main menu you will now quit the game 

- when performing a destructive action (quitting the game/discarding saved changes) you will now get a confirmation check.

- you can now start over with your blueprint with the new blueprint button, this will erase your current unsaved progress.

- added flashlight, default key “F,” can be rebound in the options menu

[h1]BALANCE[/h1]

- rebalanced large hydrogen tank resource costs and weight,
[list] 
[*] resource:
[*] from: 250 iron, 250 copper, 1500 steel
[*] to 200 iron, 150 copper, 750 steel 
[*] weight:
[*] from 4800 
[*] to 1600
[/list]

- added resource costs to juke box: 185 iron, 25 copper

- buffed small shield recharge rate from 1 per tick to 3 per tick

[h1]GRAPHICS[/h1]

- added friendly droids to the stalls (turing tested in five systems)

- added particles to shield generator (work in progress)

- extractors now display the correct asteroid while mining

[h1]SOUNDS[/h1]

- added new charge sound to small teleporter

[h1]BUG FIXES[/h1]

- target indicator is now always visible even when points of interest are turned off

- turret now turns at render fps, instead of server tick rate (no longer locked to 20 fps)

- fixed a bug where impact sounds were not audible.

- fixed a bug that caused severe performance issues when a lot of data cores were placed

- Fixed a bug where the server would crash when a player was shooting while being destroyed at the same time.

- fixed bug where game would try to output debug values in player names causing game to crash when teleporting to a ship with a player with a  “{}” in his or hers name.

Quelle

  • Offizielle Steam-News (GID: 295352659749917368)