Patchnotes/Alpha-0.1.10

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Version vom 30. September 2026, 22:15 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Alpha-Patchnotes archiviert)
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Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FUNCTIONALITIES[/h1]

- there are 6 new prop signs
[list]
	[*]multi line wall sign
	[*]multi line prop sign + offset version
	[*]direction prop sign + offset version
	[*]archway direction sign
[/list]
- signs on cargo pads, on front and back, show contents of pad

- manned turret - can be found in the editor under room edit mode > weapons
	turret needs to be connected to a weapon group with an ammo loader in it 
	old turrets that are still on ships will need to be replaced. They will not show up in the connection editor

- ammo crate size is now 1200

- ammo refine rate is much faster now

[h1]GRAPHICS[/h1]

- new impact effects on shields

- beacons that you own now have a different colour in the sensors

- in the editor, props with exterior device types, now also show these in the interior

- the lights now show on the strobe lights in the editor

[h1]SOUNDS[/h1]

- new sounds for weapon fire on manned turret

- new sounds for weapon fire on mounted turret

[h1]BUG FIXES[/h1]

- fixed muzzle flash positions on weapon

- fixed shadows showing in editor when they were turned off

- improved stability SEH exception crashes

- greatly Improved teleporting stability

- fixed engine balance from last patch, now applies to the correct engines

- reworked some code under the hood, worlds will automatically start updating when loaded, this might take a couple of minutes on large worlds

Quelle

  • Offizielle Steam-News (GID: 378661012862545371)