Patchnotes/Alpha-0.1.10
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - there are 6 new prop signs [list] [*]multi line wall sign [*]multi line prop sign + offset version [*]direction prop sign + offset version [*]archway direction sign [/list] - signs on cargo pads, on front and back, show contents of pad - manned turret - can be found in the editor under room edit mode > weapons turret needs to be connected to a weapon group with an ammo loader in it old turrets that are still on ships will need to be replaced. They will not show up in the connection editor - ammo crate size is now 1200 - ammo refine rate is much faster now [h1]GRAPHICS[/h1] - new impact effects on shields - beacons that you own now have a different colour in the sensors - in the editor, props with exterior device types, now also show these in the interior - the lights now show on the strobe lights in the editor [h1]SOUNDS[/h1] - new sounds for weapon fire on manned turret - new sounds for weapon fire on mounted turret [h1]BUG FIXES[/h1] - fixed muzzle flash positions on weapon - fixed shadows showing in editor when they were turned off - improved stability SEH exception crashes - greatly Improved teleporting stability - fixed engine balance from last patch, now applies to the correct engines - reworked some code under the hood, worlds will automatically start updating when loaded, this might take a couple of minutes on large worlds
Quelle
- Offizielle Steam-News (GID: 378661012862545371)