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Please note that some Weapons Systems (such as the [[Light Rail Gun]]) may be placeable as Systems but are inventoried in the [[Weapons]] article.
{{Infobox
|name = Systems
|above = Systeme
|header1 = Schiffssysteme und Stationsgeräte
}}


==Room Edit Systems==
==Beschreibung==
Systeme sind die funktionalen Geräte eines Schiffs oder einer Station. Sie werden im Ship Editor platziert, mit Energie versorgt und – abhängig vom Gerät – über Terminals, das [[G.R.I.P. OmniTool]] oder eine direkte Benutzeroberfläche bedient.


The '''Systems''' category provides a player with components that are used as interior-defined systems.  A complete list is supplied below:
==Zentrale Systemgruppen==
{| class = "wikitable sortable" style="width:100%"
{| class="wikitable"
! Gruppe
! Beispiele
|-
|-
! Image
| Energie
! Name
| [[Power Cell Small]], [[Power Cell Medium]], [[Power Battery Small]], [[Power Transfer Box]]
! Description
! Resources
! Weight
!Tier
|-
|-
| [[File:IR_editor_cargocontainer_01.png|64px]]
| Navigation und Transport
| [[Cargo Container]]
| [[Teleporter]], [[Long Range Teleporter]], [[Cargo Teleporter]], [[Rift Generator]]
| Stores cargo in a container attached to the outside of the ship.  Similar to the Storage Vault.  Comes in Small, Medium, Large sizes.
| Varies
| Varies
| T0
|-
|-
| [[File:Int CloakingDevice 01.png|64px]]
| Produktion und Logistik
| [[Cloaking Device]]
| [[3D Printer]], [[Refinery]], [[Assembling Machine]], [[Automated Cargo Transfer Relay]]
| A device which can hide a vessel or station, uses heat sinks to function.
| 1,750 [[File:Iron.png|24px|Iron]] [[Iron]], 500 [[File:Copper.png|24px|Copper]] [[Copper]], 500 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 1,600
| T1
|-
|-
| [[File:IR_Editor_Disposer_01.png|64px]]
| Lebenserhaltung und Lagerung
| [[Disposal Unit]]
| [[Life Support Systems]], [[Vault]], [[Cargo Pad]], [[Locker]]
| Ejects a cargo container into space.
| 750 [[File:Iron.png|24px|Iron]] [[Iron]], 225 [[File:Copper.png|24px|Copper]] [[Copper]]
| 400
| T0
|-
| [[File:Int EscapePod 01.png|64px]]
| [[Escape Pod Docking Station]]
| Escape pods are small detachable space ships. They have limited power and cannot be refueled, but they can be salvaged. To buy new escape pods for your ship visit a Store-O-Tron or HydroPEX service station.  Has a power buffer of 15 million, which needs to be charged before it can be used.
| 5,000 [[File:Iron.png|24px|Iron]] [[Iron]], 1,750 [[File:Copper.png|24px|Copper]] [[Copper]], 300 [[File:Steel.png|24px|Steel]] [[Steel]]
| 1,200
| T0
|-
| [[File:IR Editor Tech2 Class 1 Ion Engine 01.png|64px]]
| [[Ion Engine - Tech 2]]
| Provides propulsion for large spacecraft. Consumes power continuously when providing thrust.
| 3,750 [[File:Steel.png|24px|Steel]] [[Steel]], 250 [[File:Iron.png|24px|Iron]] [[Iron]], 750 [[File:Copper.png|24px|Copper]] [[Copper]], 375 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 800
| T1
|-
| [[File:Largedronebay.PNG|64px]]
| [[Large Drone Bay]]
| A large construction and docking bay, fit for any type of drone. Drones exit and enter via the floor.
| 7,500 [[File:Iron.png|24px|Iron]] [[Iron]], 2,500 [[File:Steel.png|24px|Steel]] [[Steel]], 2,750 [[File:Aluminium.png|24px|Aluminium]] [[Aluminium]], 750 [[File:Silicon.png|24px|Silicon]] [[Silicon]], 250 [[Crystal Vectronium]]
| 20,000
| T3
|-
| [[File:IR_Editor_LifeSupport_Systems_01.png|64px]]
| [[Life Support Systems]]
| Provides oxygen to players.  Requires at least 1 unit of [[File:Oxygen.png|24px|Oxygen]] [[Oxygen]] to function.  This has to be placed on the left cargo pad.  Will generate [[File:Carbon.png|24px|Carbon]] [[Carbon]] over time.  Requires a vent in every room to function, even in the same room as the life support systems.
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 50 [[File:Copper.png|24px|Copper]] [[Copper]]
| 400
| T0
|-
| [[File:IR_Editor_PowerCell_Medium_01.png|64px]]
| [[Power Cell Medium]]
| Stores a large amount of power for immediate discharge.
| 1,150 [[File:Iron.png|24px|Iron]] [[Iron]], 500 [[File:Copper.png|24px|Copper]] [[Copper]], 75 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 400
| T1
|-
| [[File:IR_Editor_FuseBox_01.png|64px]]
| [[Power Transfer Box]]
| A device that allows transfer of power between power groups.
| Varies
| 50
| Varies
|-
| [[File:Int RamScoop Side 01.png|64px]]
| [[Ram Scoop]]
| A device that can extract gasses from gas clouds, or release them into space to create new ones.
| 750 [[File:Iron.png|24px|Iron]] [[Iron]], 250 [[File:Aluminium.png|24px|Aluminium]] [[Aluminium]], 150 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 800
| T2
|-
| [[File:IR_editor_salvager_01.png|64px]]
| [[Salvage Unit]]
| Retrieves resources from wreckage.
| 750 [[File:Iron.png|24px|Iron]] [[Iron]], 225 [[File:Copper.png|24px|Copper]] [[Copper]]
| 400
| T0
|-
| [[File:Int StationShield 01.png|64px]]
| [[Station Shield]]
| An impenetrable shield that activates after charging for a while, this device requires that your ship be close to the star of a system. It will convert your ship to an immovable station. Uses focusing crystals to function.
| 7,500 [[File:Iron.png|24px|Iron]] [[Iron]], 2,500 [[File:Copper.png|24px|Copper]] [[Copper]]
| 20,000
| T0
|-
| [[File:IR_editor_stripminer_01.png|64px]]
| [[Strip Miner]]
| A very large, extremely heavy resource extractor. Can mine giant asteroids at a steady pace. More suited for stations.
| 10,000 [[File:Steel.png|24px|Steel]] [[Steel]], 17,500 [[File:Iron.png|24px|Iron]] [[Iron]], 7,500 [[File:Aluminium.png|24px|Aluminium]] [[Aluminium]], 1,500 [[Crystal Vectronium]]
| 250,000
|T3
|-
| [[File:IR Editor Tech3 Class 1 Ion Engine 01.png|64px]]
| [[Tech 3 Class 1 Ion Engine]]
| A large engine capable of powering even the largest spacecraft.
| 5,250 [[File:Steel.png|24px|Steel]] [[Steel]], 2,500 [[File:Aluminium.png|24px|Aluminium]] [[Aluminium]], 1,500 [[Vectronium]], 1,500 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 7,200
| T2
|-
| [[File:IR_Editor_AGOS_Terminal_01.png|64px]]
| [[Wall Terminal]]
| Provides an in-game access point for Ship information such as Sensors, Maps, and Statistics.  Statistics include Armor, Fuel, Shield and Oxygen values, Power Groups, Life Support and Players on-board details.  Also provides access to the main game menu.
| 125 [[File:Iron.png|24px|Iron]] [[Iron]], 15 [[File:Copper.png|24px|Copper]] [[Copper]]
| 50
| T0
|-
|-
| Kampf und Schutz
| [[Weapons]], [[Cyber Warfare Suite]], [[Sensors]]
|}
|}


==Prop Edit Systems==
==Planung==
The '''Systems''' category provides a player with components that have specialized systems use.  A complete list is supplied below:
Beim Schiffsbau sollten Bauraum, Gewicht, Energiebedarf und die Zugehörigkeit zu [[Power Groups]] gemeinsam geplant werden. Nicht jedes Gerät ist für den gleichen Bearbeitungsmodus vorgesehen: technische Props, Möbel und viele Energiegeräte erscheinen im [[Prop edit mode]], während Außenwaffen, Sensoren und Triebwerke im [[Exterior edit mode]] platziert werden.
{| class="wikitable sortable" style="width:100%"
 
|-
==Hinweis zu Werten==
! Image
Interstellar Rift wurde über lange Zeit weiterentwickelt. Für Baukosten, Leistungswerte und Einbauvoraussetzungen ist daher immer der jeweilige Einzelartikel beziehungsweise der aktuelle Ship Editor maßgeblich.
! Name
 
! Description
==Siehe auch==
! Resources
* [[Game Mechanics]]
! Weight
* [[Ship Editor]]
! Tier
* [[Resources]]
|-
* [[Weapons]]
| [[File: IR_Editor_3D_Printer_01.png|64px|64px]]
 
| [[3D Printer]]
[[Category:Game Mechanics]]
| An advanced machine that prints tools and weapons. Can also create [[Food Cartridge]]s, Data Core Terminal [[Cartridge]]s and Cyber Warefare Suite [[Chipset]]s.
| 600 [[File:Iron.png|24px|Iron]] [[Iron]], 300 [[File:Copper.png|24px|Copper]] [[Copper]], 200 [[File:Steel.png|24px|Steel]] [[Steel]]
| 400
| T0
|-
| [[File:IR_ACTR_01.png|64px]]
| [[ACTR]] (Automatic Cargo Transfer Relay)
| A teleportation device that can send cargo from a nearby  location to another. Uses [[heat sink]]s to cool.
| 250 [[File:Silicon.png|24px|Silicon]] [[Silicon]], 250 [[File:Steel.png|24px|Steel]] [[Steel]], 125 [[File:Copper.png|24px|Copper]] [[Copper]], 200 [[File:Brass.png|24px|Brass]] [[Brass]]
| 400
| T1
|-
| [[File: IR Editor Assembling Machine 01.png|64px]]
| [[Assembling Machine]]
| Assembles devices to be used in space. Can produce [[Beacon]]s, various [[Assembling Machine|Drones]], [[Standard Ammo|Ammunition]] and [[Missile Launcher#Missile|Missiles]].
| 350 [[File:Iron.png|24px|Iron]] [[Iron]], 475 [[File:Copper.png|24px|Copper]] [[Copper]], 1,475 [[File:Steel.png|24px|Steel]] [[Steel]]
| 800
| T0
|-
| [[File: IR_Editor_Cyber_Warfare_Suite_01.png|64px|64px]]
| [[Cyber Warfare Suite]]
| Uses a [[Chipset]] to drain, repair or boost [[Firewalls|firewalls]]. Provides 8 chipset slots.
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]], 150 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 400
| T1
|-
| [[File: IR Editor Data Core Expansion Bay 01.png|64px]]
| [[Data Core Expansion Bay]]
| An expansion bay to allow for additional [[Cartridge]]s. Connects to the [[Data Core Terminal]], adding 1 extra slot. Needs a terminal to function. Allows another active [[Cartridge]].
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 75 [[File:Copper.png|24px|Copper]] [[Copper]], 125 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 400
| T1
|-
| [[File: IR Editor Data Core Terminal 01.png|64px]]
| [[Data Core Terminal]]
| A device that uses a [[Cartridge]] to provide upgrades for systems aboard your ship. Provides 8 cartridge slots.
| 500 [[File:Iron.png|24px|Iron]] [[Iron]], 250 [[File:Copper.png|24px|Copper]] [[Copper]], 150 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 400
| T1
|-
| [[File:IR Editor AgosPropTerminal 01.png|64px]]
| [[Double Terminal]]
| Two terminals enabling access to a ship's systems.
| 150 [[File:Iron.png|24px|Iron]] [[Iron]], 25 [[File:Copper.png|24px|Copper]] [[Copper]]
| 50
| T0
|-
| [[File: IR_Editor_Engineering_Terminal_01.png|64px]]
| [[Engineering Terminal]]
| Terminal allowing access to a ship's systems. View by room or groups, control groups and devices or move items between groups.
| 150 [[File:Iron.png|24px|Iron]] [[Iron]], 125 [[File:Copper.png|24px|Copper]] [[Copper]]
| 50
| T0
|-
| [[File:IR Editor Extractor 01.png|64px]]
| [[Extractor]]
| Extracts raw resources from Asteroids. Range: 500m
| 1,750 [[File:Steel.png|24px|Steel]] [[Steel]], 250 [[File:Iron.png|24px|Iron]] [[Iron]], 350 [[File:Copper.png|24px|Copper]] [[Copper]]
| 7,200
| T0
|-
| [[File: IR_Editor_Gravity_Anchor_01.png|64px]]
| [[Gravity Anchor]]
| A device that keeps stations and ships anchored in space. Needs to be powered up and activated.
| 1,000 [[File:Steel.png|24px|Steel]] [[Steel]], 750 [[File:Iron.png|24px|Iron]] [[Iron]], 750 [[File:Copper.png|24px|Copper]] [[Copper]]
| 3,200
| T0
|-
| [[File:GtTradeTerminal.PNG|64px]]
| [[GT_Trade_Terminal|GT Trade Terminal]]
| A device to sell items and resources that are stored on your ship.
| 450 [[File:Iron.png|24px|Iron]] [[Iron]], 350 [[File:Copper.png|24px|Copper]] [[Copper]]
| 400
| T0
|-
| [[File: IR_Editor_Holotable_01.png|64px]]
| [[Holotable]]
| A 3-dimentional projection table. Powerful map tool offering galaxy, system and ship modes, plus select-able features.
| 350 [[File:Iron.png|24px|Iron]] [[Iron]], 125 [[File:Copper.png|24px|Copper]] [[Copper]]
| 1,600
| T0
|-
| [[File:IR Editor Int HydrogenGeneratorSmall 01.png|64px]]
| [[Hydrogen Generator - Tech I]]
| Generates power from [[File:Hydrogen.png|24px|Hydrogen]] [[Hydrogen]].  Power is used for all other devices.
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]]
| 400
| T0
|-
| [[File:IR Editor Hydrogen Generator T2 01.png|64px]]
| [[Hydrogen Generator - Tech II]]
| Generates power from [[File:Hydrogen.png|24px|Hydrogen]] [[Hydrogen]].  Power is used for all other devices.
| 1,500 [[File:Steel.png|24px|Steel]] [[Steel]], 250 [[File:Iron.png|24px|Iron]] [[Iron]], 350 [[File:Copper.png|24px|Copper]] [[Copper]], 175 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 3,200
| T1
|-
| [[File:IR Editor Int HydrogenTankSmall 01.png|64px]]
| [[Small Hydrogen Tank]]
| Stores 10,000 [[File:Hydrogen.png|24px|Hydrogen]] [[Hydrogen]] for use in generators.
| 135 [[File:Iron.png|24px|Iron]] [[Iron]], 30 [[File:Copper.png|24px|Copper]] [[Copper]]
| 400
| T0
|-
| [[File:Int MediumFuelTank 01.png|64px]]
| [[Medium Hydrogen Tank]]
| Stores 25,000 [[File:Hydrogen.png|24px|Iron]] [[Hydrogen]] for use in generators.
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 75 [[File:Copper.png|24px|Copper]] [[Copper]]
| 800
| T0
|-
| [[File:IR Editor Hydrogen Tank Large 01.png|64px]]
| [[Large Hydrogen Tank]]
| Stores 75,000 [[File:Hydrogen.png|24px|Iron]] [[Hydrogen]] for use in generators.
| 500 [[File:Steel.png|24px|Steel]] [[Steel]], 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]]
| 1,600
| T0
|-
| [[File:IR Editor Refinery 01.png|64px]]
| [[Large Refinery]]
| Refines raw resources into their refined counterparts.
| 2,750 [[File:Steel.png|24px|Steel]] [[Steel]], 500 [[File:Iron.png|24px|Iron]] [[Iron]], 500 [[File:Copper.png|24px|Copper]] [[Copper]], 325 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 10,800
| T1
|-
| [[File:IR_Editor_Rift_Generator_01.png|64px]]
| [[Large Rift Generator]]
| A large device that uses [[File:TetraXanthium.png|24px|Iron]] [[Tetra-Xanthium]] to generate spatial [[Rift|rifts]] to other solar systems. It can open rifts up to 10 million mass.
| 2,750 [[File:Steel.png|24px|Steel]] [[Steel]], 750 [[File:Silicon.png|24px|Silicon]] [[Silicon]], 500 [[Vectronium]], 250 [[File:Iron.png|24px|Iron]] [[Iron]]
| 4,800
| T2
|-
| [[File:IR Editor Large Shield Generator 01.png|64px]]
| [[Large Shield Generator]]
| Creates a shield bubble around the ship.  Provides up to 10,000 Shield hitpoints and requires a constant power source of 1,250 e/t.  Requires additional power when charging up.
| 2,250 [[Steel]], 250 [[File:Iron.png|24px|Iron]] [[Iron]], 750 [[File:Copper.png|24px|Copper]] [[Copper]], 250 [[Vectronium]], 500 [[File:Silicon.png|24px|Silicon]] [[Silicon]]
| 3,200
| T2
|-
| [[File:Int MediumRiftGenerator 01.png|64px]]
| [[Medium Rift Generator]]
| A medium device that uses [[File:DiXanthium.png|24px|DiXanthium]] [[Di-Xanthium]] to generate spatial [[Rift|rifts]] to other solar systems.
| 1,250 [[File:Steel.png|24px|Steel]] [[Steel]], 500 [[File:Silicon.png|24px|Silicon]] [[Silicon]], 500 [[File:Copper.png|24px|Copper]] [[Copper]], 250 [[File:Iron.png|24px|Iron]] [[Iron]]
| 3,200
| T1
|-
| [[File:IR_Editor_Int_MolecularAssembler_01.png|64px]]
| [[Molecular Assembler]]
| Provides a respawn location for the player.  Requires power to respawn a player.
| 275 [[File:Iron.png|24px|Iron]] [[Iron]], 75 [[File:Copper.png|24px|Copper]] [[Copper]] [[Copper]]
| 400
| T0
|-
| [[File:IR_Nuclear_Reactor_01.png|64px]]
| [[Nuclear Reactor]]
| A device that can provide enormous amounts of power, but dangerous when not properly maintained.
| 2,500 [[File:Steel.png|24px|Steel]] [[Steel]], 1,250 [[Lead]], 500 [[File:Silicon.png|24px|Silicon]] [[Silicon]], 1,500 [[File:Aluminium.png|24px|Aluminium]] [[Aluminium]], 750 [[Vectronium]]
| 48,000
| T2
|-
| [[File:IR Editor Int PowerCellSmall 01.png|64px]]
| [[Power Cell Small]]
| Stores a small amount of power for immediate discharge.
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 75 [[File:Copper.png|24px|Copper]] [[Copper]]
| 200
| T0
|-
| [[File:IR Editor Int PowerBatterySmall 01.png|64px]]
| [[Small Power Battery]]
| Stores a large amount of power for slow discharge.
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 125 [[File:Copper.png|24px|Copper]] [[Copper]]
| 250
| T0
|-
| [[File:IR Editor Int ShipEditorTerminal 01.png|64px]]
| [[Ship Editor Terminal]]
| This terminal allows a player to enter the Ship Editor. It also allows the player to spawn their ship into the game world, provided they have enough resources on the ship or station it is being spawned from (these can be on cargo pads or inside the Vault).
| 350 [[File:Iron.png|24px|Iron]] [[Iron]], 125 [[File:Copper.png|24px|Copper]] [[Copper]]
| 1,600
| T0
|-
| [[File:Int_SmallRefinery_01.png|64px]]
| [[Small Refinery]]
| Refines raw resources into their refined counterparts.
| 1,200 [[File:Steel.png|24px|Steel]] [[Steel]], 350 [[File:Iron.png|24px|Iron]] [[Iron]], 350 [[File:Copper.png|24px|Copper]] [[Copper]]
| 1,600
| T0
|-
| [[File:Int SmallRiftGenerator 01.png|64px]]
| [[Small Rift Generator]]
| A device that uses [[File:Xanthium.png|24px|Xanthium]] [[Xanthium]] to generate spatial [[Rift|rifts]] to other solar systems. It can open rifts up to 250,000 mass.
| 500 [[File:Steel.png|24px|Steel]] [[Steel]], 250 [[File:Iron.png|24px|Iron]] [[Iron]], 250 [[File:Copper.png|24px|Copper]] [[Copper]]
| 800
| T0
|-
| [[File:IR_Editor_Int_SmallShieldGenerator_01.png|64px]]
| [[Small Shield Generator]]
| Creates a shield bubble around the ship.  Provides up to 1,000 Shield hitpoints and requires a constant power source of 150 e/t.  Requires additional power when charging up.
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 150 [[File:Copper.png|24px|Copper]] [[Copper]]
| 400
| T0
|-
| [[File:IR Editor Int Teleporter 01.png|64px]]
| [[Teleporter]]
| Small, short range Teleportation device. Required component to get to, and from ships. Range: 1,000m
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 75 [[File:Copper.png|24px|Copper]] [[Copper]]
| 400
| T0
|-
| [[File:IR_Editor_Long_Range_Telkeporter_01.png|64px]]
| [[Teleporter - Long range]]
| Large, long range Teleportation device. Required component to get to, and from ships. Range: 12.5km
| 250 [[File:Iron.png|24px|Iron]] [[Iron]], 500 [[File:Copper.png|24px|Copper]] [[Copper]], 500 [[File:Silicon.png|24px|Silicon]] [[Silicon]], 2,500 [[File:Steel.png|24px|Steel]] [[Steel]]
| 4,800
| T1
|-
| [[File:IR Editor Int Transponder 01.png|64px]]
| [[Transponder]]
| Provides in-game functionality for system-wide broadcasting of short messages. Can be utilized to broadcast distress or other message. Note: reveals ship location when broadcasting.
| 245 [[File:Iron.png|24px|Iron]] [[Iron]], 110 [[Copper]]
| 50
| T0
|-
|}

Version vom 30. September 2026, 20:49 Uhr

Systeme
Schiffssysteme und Stationsgeräte

Beschreibung

Systeme sind die funktionalen Geräte eines Schiffs oder einer Station. Sie werden im Ship Editor platziert, mit Energie versorgt und – abhängig vom Gerät – über Terminals, das G.R.I.P. OmniTool oder eine direkte Benutzeroberfläche bedient.

Zentrale Systemgruppen

Gruppe Beispiele
Energie Power Cell Small, Power Cell Medium, Power Battery Small, Power Transfer Box
Navigation und Transport Teleporter, Long Range Teleporter, Cargo Teleporter, Rift Generator
Produktion und Logistik 3D Printer, Refinery, Assembling Machine, Automated Cargo Transfer Relay
Lebenserhaltung und Lagerung Life Support Systems, Vault, Cargo Pad, Locker
Kampf und Schutz Weapons, Cyber Warfare Suite, Sensors

Planung

Beim Schiffsbau sollten Bauraum, Gewicht, Energiebedarf und die Zugehörigkeit zu Power Groups gemeinsam geplant werden. Nicht jedes Gerät ist für den gleichen Bearbeitungsmodus vorgesehen: technische Props, Möbel und viele Energiegeräte erscheinen im Prop edit mode, während Außenwaffen, Sensoren und Triebwerke im Exterior edit mode platziert werden.

Hinweis zu Werten

Interstellar Rift wurde über lange Zeit weiterentwickelt. Für Baukosten, Leistungswerte und Einbauvoraussetzungen ist daher immer der jeweilige Einzelartikel beziehungsweise der aktuelle Ship Editor maßgeblich.

Siehe auch