Patchnotes/Beta-0.2.9.20

Aus Interstellar Rift Wiki
Zur Navigation springenZur Suche springen
Vollständiges Quellarchiv
Historischer Versionsstand
Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

  [h1]FUNCTIONALITIES[/h1]
 
 - rift timeout is now 90 seconds instead of 60, to allow for more time to load a system

- ghost clients are now restarted if they don't acknowledge a save data request
within a certain amount of time (default: 5 seconds). Server setting: [code]MaxGhostClientSaveRequestAcknowledgementTimeInSeconds[/code]

- add -linux argument to tell the game it's running on Linux

[h1]BUG FIXES[/h1]

- fixed a crash when no monitor was connected during startup by falling back to non-fullscreen 720p

- fixed a server crash when upgrading a ship of an offline player

- fixed an occasional crash when rendering signature cockpit markers

- fixed a rare server crash when updating a system

- fixed a crash in the vault UI

- fixed an occasional crash when updating mission cockpit markers

- ships that go through a rift are removed after 90 seconds if the player does not make it on board

[h1]NOTES[/h1]

- Split Polygon PvP and PvE server will be running with some profiling tools attached to gather some data about server performance. This might decrease performance a bit. We'll disable those tomorrow when we have gathered some data.

Quelle

  • Offizielle Steam-News (GID: 3364670677193713422)