Patchnotes/Beta-0.2.9.20
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - rift timeout is now 90 seconds instead of 60, to allow for more time to load a system - ghost clients are now restarted if they don't acknowledge a save data request within a certain amount of time (default: 5 seconds). Server setting: [code]MaxGhostClientSaveRequestAcknowledgementTimeInSeconds[/code] - add -linux argument to tell the game it's running on Linux [h1]BUG FIXES[/h1] - fixed a crash when no monitor was connected during startup by falling back to non-fullscreen 720p - fixed a server crash when upgrading a ship of an offline player - fixed an occasional crash when rendering signature cockpit markers - fixed a rare server crash when updating a system - fixed a crash in the vault UI - fixed an occasional crash when updating mission cockpit markers - ships that go through a rift are removed after 90 seconds if the player does not make it on board [h1]NOTES[/h1] - Split Polygon PvP and PvE server will be running with some profiling tools attached to gather some data about server performance. This might decrease performance a bit. We'll disable those tomorrow when we have gathered some data.
Quelle
- Offizielle Steam-News (GID: 3364670677193713422)