Patchnotes/Beta-0.2.12.02

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Historischer Versionsstand
Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]BUG FIXES[/h1][list][*] fixed a possible server hang when loading a system with an (already spawned) entity that had rifted in from another system

[*] fixed a server crash involving bridge holo tables

[*] fixed a server crash involving refineries

[*] Fixed a client crash involving the ACTR UI

[*] Handle a system save failure due to high memory usage in a better way

[*] Better handling of failing save requests due to high memory usage

[*] Unload more system related data when we're unloading systems because of high memory usage

[*] fixed a server crash that could happen when rifting[/list]
[h1]NOTES[/h1][list][*] servers only need to be updated if they want to take advantage of the rifting fixes

[*] please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on
[*] the name of your ship
[*] the system you were rifting from
[*] the system you were rifting to[/list][/list]

Quelle

  • Offizielle Steam-News (GID: 3370312875249125169)