Patchnotes/Alpha-0.1.62.31
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]BUG FIXES[/h1] - missions should no longer try to load systems when max memory is allocated - systems are no longer kept alive in order to remove them - fixed a crash in the power transfer box UI - fixed a crash in the cockpit UI - fixed a crash in the weapon UI - changed algorithm for unloading systems while in a high memory state, should now actually unload systems properly and unload less systems [h1]NOTES[/h1] - servers will need to be updated and restarted to get the new changes to how the game manages its memory - because many people have been losing ships over the past weekend, we have decided to reset the official PVP and PVP server's save files to last thursday (23rd aug)
Quelle
- Offizielle Steam-News (GID: 2444779293805720217)