Patchnotes/Alpha-0.1.60.01
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Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - added gas clouds [list] [*]spawns in systems outside the starter systems (can spawn anywhere, no particular location) [*]can be spawned from ram scoop device [*]contains a random composition of 3 resources [*]can have some effects on the player's ship depending on their composition: [list] [*]mostly Acidium: ship will randomly take damage if shields are down or non-existant [*]mostly Calireon: random chance for parts of the cloud to ignite in explosions, will slowly decay into Acidium this way [*]mostly Fulgurium: random chance for lightning strikes, damaging shields greatly, but very low damage to armor [/list] [*]will attract attention of security drones and wanted levels upon release in no fire zone [/list] - added new ramscoop device [list] [*]costs 750 Iron, 250 Copper, 150 Silicon [*]can obtain resources from gas clouds [*]comes in 5 different variants [*]can release gas resources to add to existing gas clouds, or create new ones [*]releasing gas in no-fire zones will trigger fines and will alert security drones [*]gas mining and releasing automatically stops when it is no longer possible [/list] - added 5 new resources [list] [*]Acidium [list] [*]Can be obtained from gas clouds using a ram scoop [/list] [*]Fulgurium [list] [*]Can be obtained from gas clouds using a ram scoop [*]Will return some Acidium back into the cloud as waste when mined [/list] [*]Calireon [list] [*]Can be obtained from gas clouds using a ram scoop [*]Will return some Acidium back into the cloud as waste when mined [/list] [*]Vectron gas [list] [*]Can be obtained from gas clouds using a ram scoop [*]Gas cloud composition required: 30-50% Calireon, 25-45% Acidium, 15-35% Fulgurium [/list] [*]Vectronium [list] [*]Created in refinery using Vectron gas and Aluminium [*]Used for construction of high tier devices like the drone bay [/list] [/list] [h1]GRAPHICS[/h1] - added heat shader to hull [list] [*]will show a heating effect if ship gets closer to sun (and is not in warp) [/list] - added temperature bar next to armor bar in helm - added gas recipies to encyclopedia - updated ship status screen graphics - removed screenshake on invulnerable ships - added some new loading screen tips - fixed bug where some guide buttons would stay enabled even if guide was hidden [h1]BUG FIXES[/h1] - fixed bug where stats window would try to show the wrong ship's stats - giveres command now works for offline players - givetool command now works for offline players - fixed bug where server could crash if toolstores try to sell from a device that no longer exists - fixed bug where alien raid event would not work - fixed bug where server could crash on invalid ship files - fixed bug where system info screen could display the wrong information - fixed bug where game could crash when a drone was aiming at something which has the exact same position as the drone - added some extra logging to spawning of stations - updated crash logging system so it reports engine crashes better - ship which are destroyed at 0,0,0 should new be put in store-o-tron with full health - destruction sequence is now also removed from ships which are destroyed at 0,0,0 - ships are now also put in store-o-tron when their tile pos is 0,0,0 [h1]BALANCE[/h1] - added gas recipe for TNP [list] [*]Gas cloud composition required: 30-50% Calireon, 10-30% Acidium, 30-50% Fulgurium [/list] - advanced missiles now spawn expanding explosions (like bomber skrill) - skrill now only spawn closer to the sun - rift exits now spawn far away from the sun [h1]NOTES[/h1] - rules need to be rebuilt, via the F8 admin menu, or by typing rebuildServer 0 into the console or as a chat command. - servers need to be updated and restarted.
Quelle
- Offizielle Steam-News (GID: 2396358621994130153)