Patchnotes/Alpha-0.1.46a
Aus Interstellar Rift Wiki
Zur Navigation springenZur Suche springen
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1]
- added toggle for collision alarm to options menu
- added tweak sliders for collision alarm to options menu
- added recipe for starter helmet - 50 Carbon
[h1]BUG FIXES[/h1]
- asteroids shouldn't spawn empty anymore
- improved performance in asteroid fields
- fixed bug where trade drone did not arrive at its destination
- fixed switch scanner hotkey activating during chat
- fixed bug where production upgrade cartridges would not take certain variables into account (leading to turbines not being created)
- server no longer crashes when sending a chat message in crew chat when loading the leader fails
- server should no longer crash when loading a ship fails
- fixed bug where ACTR would sometimes unintentionally fill crates to their max
- game should now try to remove systems from memory when system load fails
- fixed bug where cockpit target would not be set when selecting a target (fixes tutorial)
- fixed bug where game would crash if all resource types would be bought from a station
- fixed bug where collision alarm would use the wrong distance
- fixed LC printing station belonging to HPX again.
[h1]NOTES[/h1]
- Saves will have to be rebuilt using the second rebuild option to rebuild the generation rules of the galaxy. ("rebuildServer 1" in server's console)
Quelle
- Offizielle Steam-News (GID: 4249665521682864564)