Patchnotes/Alpha-0.1.45
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - added Automated Cargo Transfer Relay (ACTR) [list] [*]can teleport cargo from and to multiple devices [*]a single ACTR can only be set to a single resource or item (multiple ACTRs will be needed to transport multiple resource types) [*]requires at least one heatsink to operate [*]will start to damage itself when run without heatsinks [*]can teleport to all cargo accepting and/or supplying devices [*]can teleport to all tool/weapon accepting and/or supplying devices except other ACTRs [*]costs: 400 Aluminium, 250 Steel, 250 Silicon, 125 Copper, 200 lead [*]has a power buffer of 120,000 [*]one teleport requires 40,000 power [/list] - Items on cargo pads can now also be retrieved by clicking their icon on the cargo pad's screen - added new particle effects to combat drones - exit to menu key (F10) is now rebindable [h1]GRAPHICS[/h1] - optimized the rendering of inactive screens - added a tiny bit of ambient lighting to the game to make it a bit brighter - fixed bug where blue tables shader would glitch on certain Nvidia driver versions [h1]BALANCING[/h1] - Skrill are now more inclined to use bullets instead of ramming for lower mass targets - Changed Heatsink costs [list] [*]TI Heatsink: 100 Aluminium, 10 Deuterium [*]TII Heatsink: 100 Aluminium, 5 Beryllium, 20 Deuterium [*]TIII Heatsink: 100 Aluminium, 10 Beryllium, 40 Deuterium [/list] [h1]BUG FIXES[/h1] - fixed bug where drones wouldnt warp towards astroid fields if an player was nearby - game no longer tries to request ghost clients every frame when game is frozen - fixing bug where aliens did not target defense drones - player data is now saved when a ship is stored instead of waiting for server save - fixed repair beam completed sound [h1]NOTES[/h1] - servers should be updated and restarted, no rebuilds required
Quelle
- Offizielle Steam-News (GID: 4249665521682865686)