Patchnotes/Alpha-0.1.32

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Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FUNCTIONALITIES[/h1]

- reworked point of interest indicators in the ship flight interface
	[list]
	[*]indicators now rotate around a circle instead of the edge of the screen
	[*]indicator text labels no longer stack on top of each other but form a stack which expands when hovered over
	[*]indicators that point to objects behind the ship now show a small arrow indicator
	[*]targets can now be deselected by pressing "Y" (hotkey rebind option incoming)
	[/list]	
- other players now display an animation when the GRIP is in use

- thrusters and enigines can now be damaged

- added repair drones
	[list]
	[*]can be bought at trade stations or assembled in the assembling machine
	[*]resource cost are 150 brass, 300 iron, 150 silicon
	[*]repair drones can be activated by ejecting them out of a disposer and retrieved with a salvager
	[*]repair drones need iron to function and can hold 1800 iron or 3 full crates
	[*]repair drones have the ability to find iron in space, to load a repair drone eject a crate of iron from a disposer. Then from the sensor list on a terminal a drone can be set to collect iron, the drone will search for iron in the vicinity
	[*]repair drones can be set to repair any ship in the vicinity through the sensor tab on a terminal
	[*]they have a follow function which will follow any target ship untill it goes outside of a 4km range
	[/list]
- added new enemy, Skrill Hunter
	[list]
	[*]is much faster than the Skrill Grunt
	[*]fires two projectiles, a standard damage projectile and sometime an Eggnite projectile
	[*]Eggnite projectiles form Eggnites on the ship which attach to energy related devices such as; generators, batteries, and power cells, which they will proceed to drain
	[*]Eggnites can be destroyed with the damage beam of a repair gun or by repairing the ship at a HydroPEX service depot or at a Store-o-Tron
	[/list]
- added engineering terminal
	[list]
	[*]engineering terminal can be found under prop edit mode > systems
	[*]gives the option to create and delete power groups while walking around on the ship
	[*]gives the option to transfer devices between power groups
	[*]gives the option to view devices on a group and room level
	[*]gives the option to enable and disable all devices, airflow, and doors on a room level
	[*]cannot disable itself
	[*]gives an overview per device where the status and health is displayed and the device can be turned on and off
	[/list]
- added some more mission titles and resources

- teleporters can now be turned off and on with the GRIP

- you can now press the up and down arrow keys in the chat to cycle between your previous messages

[h1]BALANCE[/h1]

- rebalanced mission rewards (mostly for missions that have objectives in other systems), are now much more rewarding and many give resources needed to travel from system to system

- rebalanced Skrill Grunt spawn rates	
	
[h1]GRAPHICS[/h1]

- other players now have more noticable look animations

- added images for all missing devices in the information kiosk	

[h1]SOUND[/h1]

- rebalanced volume of music

- rebalanced fading times of music

[h1]BUG FIXES[/h1]

- optimized the spawning and despawning of damage effect particles

- fixed an issue with player first person animations where they would be 1 frame off

- fixed bug where warp charge could not be cancelled

- fixed bug where firing animation of repair gun loops forever

- fixed /r in chat sending messages to the wrong person

[h1]NOTES[/h1]

- servers need to be updated and restarted, and the rules need to be rebuilt with the first option of the rebuilding options in the F8 admin menu 


Quelle

  • Offizielle Steam-News (GID: 4249665521682873630)