Patchnotes/Alpha-0.1.32
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - reworked point of interest indicators in the ship flight interface [list] [*]indicators now rotate around a circle instead of the edge of the screen [*]indicator text labels no longer stack on top of each other but form a stack which expands when hovered over [*]indicators that point to objects behind the ship now show a small arrow indicator [*]targets can now be deselected by pressing "Y" (hotkey rebind option incoming) [/list] - other players now display an animation when the GRIP is in use - thrusters and enigines can now be damaged - added repair drones [list] [*]can be bought at trade stations or assembled in the assembling machine [*]resource cost are 150 brass, 300 iron, 150 silicon [*]repair drones can be activated by ejecting them out of a disposer and retrieved with a salvager [*]repair drones need iron to function and can hold 1800 iron or 3 full crates [*]repair drones have the ability to find iron in space, to load a repair drone eject a crate of iron from a disposer. Then from the sensor list on a terminal a drone can be set to collect iron, the drone will search for iron in the vicinity [*]repair drones can be set to repair any ship in the vicinity through the sensor tab on a terminal [*]they have a follow function which will follow any target ship untill it goes outside of a 4km range [/list] - added new enemy, Skrill Hunter [list] [*]is much faster than the Skrill Grunt [*]fires two projectiles, a standard damage projectile and sometime an Eggnite projectile [*]Eggnite projectiles form Eggnites on the ship which attach to energy related devices such as; generators, batteries, and power cells, which they will proceed to drain [*]Eggnites can be destroyed with the damage beam of a repair gun or by repairing the ship at a HydroPEX service depot or at a Store-o-Tron [/list] - added engineering terminal [list] [*]engineering terminal can be found under prop edit mode > systems [*]gives the option to create and delete power groups while walking around on the ship [*]gives the option to transfer devices between power groups [*]gives the option to view devices on a group and room level [*]gives the option to enable and disable all devices, airflow, and doors on a room level [*]cannot disable itself [*]gives an overview per device where the status and health is displayed and the device can be turned on and off [/list] - added some more mission titles and resources - teleporters can now be turned off and on with the GRIP - you can now press the up and down arrow keys in the chat to cycle between your previous messages [h1]BALANCE[/h1] - rebalanced mission rewards (mostly for missions that have objectives in other systems), are now much more rewarding and many give resources needed to travel from system to system - rebalanced Skrill Grunt spawn rates [h1]GRAPHICS[/h1] - other players now have more noticable look animations - added images for all missing devices in the information kiosk [h1]SOUND[/h1] - rebalanced volume of music - rebalanced fading times of music [h1]BUG FIXES[/h1] - optimized the spawning and despawning of damage effect particles - fixed an issue with player first person animations where they would be 1 frame off - fixed bug where warp charge could not be cancelled - fixed bug where firing animation of repair gun loops forever - fixed /r in chat sending messages to the wrong person [h1]NOTES[/h1] - servers need to be updated and restarted, and the rules need to be rebuilt with the first option of the rebuilding options in the F8 admin menu
Quelle
- Offizielle Steam-News (GID: 4249665521682873630)