Patchnotes/Alpha-0.1.29
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - added 11 new windows to the editor, can be found under room edit mode > windows, sizes vary from 1x1 tile to 2x3 - devices can now be damaged if the ship's hull is hit by bullets or collisions when the shield is down. damage depends on location of impact and proximity to the hull [list] [*]life support - decreases oxygen production, generates carbon faster, and stops working when 100% damaged [*]airvents - decreases oxygen flow, stops working when 100% damaged [*]generators - loses generation rate, stops working [*]doors - random chance to open, the chance of this increasing with it's damage level [*]shield generator - decreases hit points, stops working [*]fuel tank - loses fuel slowly [*]power cell & power battery - lose power slowly [*]cockpits - have a chance to stop processing input from the pilot for a few seconds [*]teleporter - randomly doesn't engage, stops working at 100% damaged [*]cargo teleporter - randomly doesn't engage, stops working at 100% damaged [*]turret - randomly refuses to fire [*]terminals - damage effects [*]ship editor terminal - damage effects [*]extractor - decreases mine speed, loses resources, stops working at 100% damaged [*]salvager - decreases mine speed, loses resources, stops working at 100% damaged [*]refinery - decreases refine speed, loses resources, stops working at 100% damaged [*]assembling machine - same as refinery [*]3D printer, decreases speed, stops working [*]respawner - random chance to open, the chance of this increasing with it's damage level [*]transponder - will display a random set of characters [*]ammo loader - chance to eject ammo when being fired, increasing with damage level [*]data core terminal - increases durability decay, less efficient cartridges [*]data core bay - increases durability decay, less efficient cartridges [*]hacking terminal - increases durability decay, less efficient chipsets, decreases hacking speed [*]holotable - stops working when 100% damaged, randomly toggles on and off [*]riftgenerator - randomly uses more Xanthium, slower charge [*]locker - random chance to open [*]disposer - random change of working [/list] - Store-o-tron and HydroPEX service kiosk repair option now also repairs damaged devices - added LogiCorp C51 repair tool to repair broken devices [list] [*]can be created in the 3D printer for 100 Iron + 50 Copper + 25 Silicon [*]has a screen that shows the health of the device you're pointing at, and the repair tool's ammo status [/list] - added repair tool ammo [list] [*]can be created in the 3D printer for 25 Iron + 25 Copper [*]can be stored in locker or vault [*]can be found as loot in stations [/list] - added weapon racks [list] [*]located in room edit mode > furniture [*]used to store up to 8 LogiCorp C51 repair tools [*]can be stored in locker or vault [/list] [h1]GRAPHICS[/h1] - added damage effects - added damage textures - screens will flicker on damaged devices [h1]BUG FIXES[/h1] - fixed bug where deterministic random could not exceed 32768 - particles should no longer lag behind their source. this should fix the particles glitching out on the engines. - fixed issue where a green screen would be displayed if HBAO is enabled - baking of ships is now done off thread. this should drastically reduce lag spikes when new ships are loading in when flying. - fix Steam screenshots by hooking into Steam using their API - fixed bug where game would crash when a ship gets destroyed - fixed bug where attached objects, like the one held in the players hands, would lag 1 frame behind the renderer - ships retrieved from store-o-tron will now have their throttle reset to 0 [h1]NOTES[/h1] - disabled console by default, can be enabled by passing -console argument - added a chatlog, found in %AppData%/InterstellarRift/Logs/chat.log (updates every couple of minutes) - servers will have to be updated and restarted. No rebuild required.
Quelle
- Offizielle Steam-News (GID: 4249665521682875592)