Patchnotes/1.0.0.10
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h2]BUG FIXES[/h2][list][*] Fixed heat increase per teleport on the ACTR, should now give the heatsinks about the same amoung of charges they had before the heat mechanics [*] Heatsinks now automatically fix themselves if they were made before the 1.0 version [*] Fixed a crash that could sometimes occur when changing the sound levels if there was a large drone bay on the ship [*] Fixed a crash in the tutorial UI when highlighting various buttons [*] Fixed crash that could occur when a device with a ship hologram was unloaded [*] Fixed a crash that could occur when we checked if a local server was already running (f.e. to decide if we could kill already running ghost clients) [*] Fixed a client crash that could occur when starting a game when ghost clients were still running from the last game that was played [*] System generator now ignores universe generation distance in tutorial [*] Attempt to fix weird screenshots in the workshop UI [*] Fixed a client crash that could occur when fire effects were unloaded [*] Fixed an exception when a player received incorrect projectile synchronization data [*] Fixed a client crash that would occur when another player would sit down on a bench or chair [*] Fixed bug where players would sometimes not be able to damage their own ships with repair gun [*] Cloaking device now damages the heat sink if its heat buffer is full instead of turning itself off[/list] [h2]NOTES[/h2][list][*] Servers need to be updated[/list]
Quelle
- Offizielle Steam-News (GID: 3715990047698859255)