Patchnotes/0.2.15.40
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]BALANCING[/h1][list][*] Reduced the chance of dropping high-tier materials in higher tier systems when destroying a pirate drone (Previously 100%, now dependent on type and tier of resource) [*] Fixed a bug where the small asteroids that are created when shooting at a rich asteroid would contain the rarest resources[/list] [h1]BUG FIXES[/h1][list][*] Fixed an occasional crash that could occur when opening the editor from within the game [*] Fixed the scrolling in the Steam inventory menu [*] Fixed a bug where toggling a systems PvE state using the command would sometimes not work [*] Fixed a bug where players could sometimes still shoot each other when PvE mode was enabled [*] Fixed a bug where the small asteroids that are created when shooting at a rich asteroid would only be minable using the salvager[/list] [h1]NOTES[/h1][list][*] Servers need to be updated. No rebuilds required. [*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated. [*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] The server you were on [*] The name of your ship [*] The system you were rifting from [*] The system you were rifting to[/list][/list]
Quelle
- Offizielle Steam-News (GID: 3667572003459134692)