Patchnotes/0.2.15.30
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Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FEATURES[/h1][list][*] Board room chairs can now be used [*] Added offset version of the board room [*] Individual systems can now be set to be PVE/PVP command: toggleSystemPve [*] Holotable now shows if a system is PVE/PVP [*] Chat now shows on joining both the system name and if it's PVE/PVP [*] SSK is no longer needed to make a server show in the server list [*] Rich asteroids can now be destroyed, creating small asteroids that loses any rare resources it had [*] Rich asteroids can no longer spawn empty and will always have rare resources [*] Rich asteroids can no longer spawn the Ice variant [*] Multithreaded system update is now enabled by default and considered stable enough for non-official servers (still needs to be turned on when it was previously off, only on for new installs of the game)[/list] [h1]BUG FIXES[/h1][list][*] Fixed faction droid not reacting to players [*] Light colours now update when shadows are turned off (when alarm states are active) [*] Lamps now also change colour when the light colour is updated [*] Fixed shadow toggle being absent in options menu [*] Fixed ship flight X/Y toggles being absent in options menu [*] Improved performance of warp disrupt shader [*] Fixed holotable labels not showing [*] Fixed a crash in the Ghost Client [*] Strip miner now outputs a crate when it is turned off and there are resources left in the arm [*] Fixed a bug with bullet collision not working properly when there were many bullets near each other [*] Fixed a server crash that could occur when multithreading was enabled [*] Fixed drone bay sounds not listening to sound settings properly [*] Fixed a server crash that could occur when using cargo teleporter automation to hand in mission resources [*] Reduce our base memory usage by making some more sounds that triggered the audio streaming warning streaming [*] Ships with their engines turned off now slowly slow down (this does not apply to ships without thrusters) [*] Fixed bug where disposers would freeze when they dispose a tool [*] Fixed a client crash on startup that could occur on some AMD GPUs [*] Fixed inventory desync on admin kill [*] Fixed a client crash that could occur when looking at a holotable while your ship was destroyed [*] Fixed a client crash that could occur in the trade terminal UI[/list] [h1]NOTES[/h1][list][*] Servers need to be updated. No rebuilds required. [*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated. [*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on [*] The name of your ship [*] The system you were rifting from [*] The system you were rifting to[/list][/list]
Quelle
- Offizielle Steam-News (GID: 3664194214735508182)