Patchnotes/0.2.15.30

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Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FEATURES[/h1][list][*] Board room chairs can now be used

[*] Added offset version of the board room

[*] Individual systems can now be set to be PVE/PVP command: toggleSystemPve

[*] Holotable now shows if a system is PVE/PVP

[*] Chat now shows on joining both the system name and if it's PVE/PVP

[*] SSK is no longer needed to make a server show in the server list

[*] Rich asteroids can now be destroyed, creating  small asteroids that loses any rare resources it had

[*] Rich asteroids can no longer spawn empty and will always have rare resources 

[*] Rich asteroids can no longer spawn the Ice variant

[*] Multithreaded system update is now enabled by default and considered stable enough for non-official servers (still needs to be turned on when it was previously off, only on for new installs of the game)[/list]
[h1]BUG FIXES[/h1][list][*] Fixed faction droid not reacting to players

[*] Light colours now update when shadows are turned off (when alarm states are active)

[*] Lamps now also change colour when the light colour is updated

[*] Fixed shadow toggle being absent in options menu

[*] Fixed ship flight X/Y toggles being absent in options menu

[*] Improved performance of warp disrupt shader

[*] Fixed holotable labels not showing

[*] Fixed a crash in the Ghost Client

[*] Strip miner now outputs a crate when it is turned off and there are resources left in the arm

[*] Fixed a bug with bullet collision not working properly when there were many bullets near each other

[*] Fixed a server crash that could occur when multithreading was enabled

[*] Fixed drone bay sounds not listening to sound settings properly

[*] Fixed a server crash that could occur when using cargo teleporter automation to hand in mission resources

[*] Reduce our base memory usage by making some more sounds that triggered the audio streaming warning streaming

[*] Ships with their engines turned off now slowly slow down (this does not apply to ships without thrusters) 

[*] Fixed bug where disposers would freeze when they dispose a tool

[*] Fixed a client crash on startup that could occur on some AMD GPUs

[*] Fixed inventory desync on admin kill

[*] Fixed a client crash that could occur when looking at a holotable while your ship was destroyed

[*] Fixed a client crash that could occur in the trade terminal UI[/list]
[h1]NOTES[/h1][list][*] Servers need to be updated. No rebuilds required.

[*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated.

[*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on
[*] The name of your ship
[*] The system you were rifting from
[*] The system you were rifting to[/list][/list]

Quelle

  • Offizielle Steam-News (GID: 3664194214735508182)