Patchnotes/0.2.15.22

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Historischer Versionsstand
Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]BUG FIXES[/h1][list][*] Fixed a client crash that could occur when calculating the available resources on a ship

[*] Fixed a crash that could occur when the engine logged an empty message

[*] Avoid a crash when failing to update display text of a textfield after deleting a character

[*] Try to fix failing to load a texture because it's already being read by something else (an AV f.e.)[/list]

[h1]OPTIMIZATION[/h1][list][*] Overhauled exterior lighting to improve performance[/list]

[h1]LOGGING[/h1][list][*] Pass engine logging severity through to .NET logger

[*] Log when the default (yellow checkerboard) texture is inserted into or retrieved from the texture cache

[*] Log when failing to update display text of a textfield after deleting a character

[*] Log when a character animation is somehow missing[/list]

[h1]NOTES[/h1][list][*] Servers don't need to be updated. No rebuilds are required.

[*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated.

[*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on
[*] The name of your ship
[*] The system you were rifting from
[*] The system you were rifting to[/list][/list]

Quelle

  • Offizielle Steam-News (GID: 3898379576089908076)