Patchnotes/0.2.15.22
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]BUG FIXES[/h1][list][*] Fixed a client crash that could occur when calculating the available resources on a ship [*] Fixed a crash that could occur when the engine logged an empty message [*] Avoid a crash when failing to update display text of a textfield after deleting a character [*] Try to fix failing to load a texture because it's already being read by something else (an AV f.e.)[/list] [h1]OPTIMIZATION[/h1][list][*] Overhauled exterior lighting to improve performance[/list] [h1]LOGGING[/h1][list][*] Pass engine logging severity through to .NET logger [*] Log when the default (yellow checkerboard) texture is inserted into or retrieved from the texture cache [*] Log when failing to update display text of a textfield after deleting a character [*] Log when a character animation is somehow missing[/list] [h1]NOTES[/h1][list][*] Servers don't need to be updated. No rebuilds are required. [*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated. [*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on [*] The name of your ship [*] The system you were rifting from [*] The system you were rifting to[/list][/list]
Quelle
- Offizielle Steam-News (GID: 3898379576089908076)