Patchnotes/0.2.15.00
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| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FEATURES[/h1] [list][*] Added new building blocks to the editor: [list][*] Hexagon Wall (25 Iron) [*] Hexagon Floor (25 Iron) [*] Hexagon Ceiling (25 Iron) [*] Hexagon Wall Light (25 Iron, 5 Copper) [*] Hexagon Ceiling Light (25 Iron, 5 Copper) [*] DecoBlock Wall (25 Iron) [*] DecoBlock Wall Light (25 Iron, 5 Copper)[/list] [*] Tutorials now unlock in order [*] Removed the Guide [*] Moved damaged device markers from guide to Repair Gun (Toggleable, by default they show when a Repair Gun is equipped) [/list] [h1]BALANCE[/h1] [list][*] Changed tier of Torpedo Launchers to tier 0, resource cost: [list][*] 500 Steel [*] 125 Copper [*] 1500 Iron[/list] [*] Rebalanced torpedo damage and resource cost, and added improved torpedo. [list][*] Standard torpedo damage increased from 2500 to 3000, recipe changed, is now: [list][*] 40 Iron [*] 30 Steel [*] 60 Nitrous Oxide[/list] [*] Improved torpedo damage 4500, recipe: [list][*] 40 Brass [*] 30 Steel [*] 60 Nitrous Oxide[/list] [*] Advanced torpedo base damage increased from 2500 to 5000, recipe unchanged.[/list] [*] Changed recipe and damage of rail gun ammo: [list][*] Standard Rail Gun Ammo damage from 200 per tick for 20 ticks to 250, recipe: [list][*] 40 Tungsten [*] 60 Carbon[/list] [*] Advanced Rail Gun Ammo damage from 2000 per tick for 20 ticks to 2500, recipe: [list][*] 75 Tungsten [*] 5 Titanium [*] 60 Carbon[/list][/list] [*] Repair Gun now uses Carbon instead of Silicon in its recipe [/list] [h1]UI[/h1] [list][*] Reworked mission UI [list][*] Missions can now be found on your GRIP [*] Missions can be individually toggled to be active [*] The HUD only shows bullet points and direct objectives[/list] [*] Added new pop up system to cover mission updates and advancements [*] Tweaked color and borders of GRIP screen to increase readability of content [*] Reworked options and server options menu [*] Reworked in-game options menu [*] Options can now be reset to defaults [*] Added advancements tab to the GRIP, gives credits & reputation as reward for small objectives that are completed. (Popups can be disabled) [*] Markers now fade out when you are close to them [*] Added ability to highlight UI buttons [*] Tutorials now start with a popup with a short description [*] Players are now prompted to complete at least one tutorial if they haven't done so [*] New hover labels when players look at devices, these show the device name, the interaction key, and in some cases a key to go to the encyclopedia case, more to be added. (Parts of this can be disabled) [/list] [h1]BUG FIXES[/h1] [list][*] Fixed mail sound being in the "SFX" group instead of the "UI" group [*] Fixed some sounds being queued play while in the editor [*] Bullet materials no longer update every frame (Performance) [*] Cache some components in bullets so we don't need to request them every frame (Performance) [*] Fixed colored text not working in loading screen [*] Fixed a server side login error that could occur when reconnecting after disconnecting before finishing the previous login attempt [*] Fixed a client crash that could occur when opening the map on a terminal just when the ship was destroyed (This was worked around a while ago, but the added logging has now resulted in us being able to properly fix it) [*] Fixed a client crash that could occur when pressing the ship stats firewall overview button at the exact moment the ship was destroyed [*] Fixed a crash when an offline player would be sent a mail. [*] Removed corrupt textures that would still try to load but were unused [*] Fixed a crash when upgrading ships [*] Fixed a bug where upgraded ships would not be send to clients correctly [/list] [h1]NOTES[/h1][list][*] Servers need to be updated. [*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated [*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on [*] The name of your ship [*] The system you were rifting from [*] The system you were rifting to[/list][/list]
Quelle
- Offizielle Steam-News (GID: 3384966595884549657)