Patchnotes/0.2.14.70
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Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]IMPORTANT NOTES[/h1] This version changes the format of our saves, files in the old format will be upgraded when they are loaded, this can result in a small, one-time, performance hit when an old file is loaded. The first time launch of a (dedicated) server on this version will take a while (It took ~5 minutes on the official PvE server save) as it will need to upgrade some player data of every player that has been on your server, the time this process takes scales by how many players have ever been on your server. [b]Processes should not be killed during this upgrade as this will definitely corrupt your save![/b] [b]After opening any save in the new version, it is very unlikely that any save (even if it is a different one) will work in a previous version of Interstellar Rift.[/b] As such, if you want to be able to switch between 0.2.14.60 and 0.2.14.70 you will have to manually back up and restore your saves. (Ships uploaded to the workshop in previous versions will continue to work, and ships uploaded to the workshop in 0.2.14.70 will work in previous versions of the game) [h1]PERFORMANCE[/h1][list][*] Changes to the save file format and saving and loading process aimed at reducing peak memory usage and latency caused by high peak memory usage.[/list] [h1]CHANGES[/h1][list][*] Force Windows 7 to use TLS 1.2 when connecting to HTTPS endpoints (i.e. newsfeed & master server). TLS 1.0 support on the master server will be turned off next week, when this happens Interstellar Rift versions before 0.2.14.70 (on Windows 7) won't be able to connect to the master server anymore.[/list] [h1]NOTES[/h1][list][*] Servers will need to be updated and restarted. No Rebuilds required. [*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated. [b]If you have launched a game in the new version already your saves will not work on the 'previous' branch![/b] [*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on [*] The name of your ship [*] The system you were rifting from [*] The system you were rifting to[/list][/list]
Quelle
- Offizielle Steam-News (GID: 3110243214551896868)