Patchnotes/0.2.15.20
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FEATURES[/h1][list][*] Added the /stopShip command to stop the specified ship[/list] [h1]BUG FIXES[/h1][list][*] Fixed /setSystemResourceSpawnRate and /setSystemFactionInfluenceChangeRate not accepting values with a decimal point [*] Fixed bug where wall terminals could not be repaired or damaged using the repair gun [*] Fixed repair gun icons toggle hotkey toggling while chat was open [*] Fixed a server crash and desync that could occur when a ship was destroyed [*] Fixed a client crash that could occur when the used translation file had invalid strings for the new advancements UI [*] Fixed a client crash that could occur when completing a mission [*] Fixed some errors logged to the console[/list] [h1]PERFORMANCE[/h1][list][*] Fixed many repair gun icons lagging the game [*] Improve rendering performance when a lot of entities are animating or being snapped to bones on other entities[/list] [h1]NOTES[/h1][list][*] Servers only need to be updated if they want to take advantage of the desync and server crash fixes. No rebuilds required. [*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated. [*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on [*] The name of your ship [*] The system you were rifting from [*] The system you were rifting to[/list][/list]
Quelle
- Offizielle Steam-News (GID: 3444639924512306618)