Patchnotes/0.2.15.20

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Version vom 30. September 2026, 22:41 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Patchnotes archiviert)
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Historischer Versionsstand
Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FEATURES[/h1][list][*] Added the /stopShip command to stop the specified ship[/list]

[h1]BUG FIXES[/h1][list][*] Fixed /setSystemResourceSpawnRate and /setSystemFactionInfluenceChangeRate not accepting values with a decimal point

[*] Fixed bug where wall terminals could not be repaired or damaged using the repair gun

[*] Fixed repair gun icons toggle hotkey toggling while chat was open

[*] Fixed a server crash and desync that could occur when a ship was destroyed

[*] Fixed a client crash that could occur when the used translation file had invalid strings for the new advancements UI

[*] Fixed a client crash that could occur when completing a mission

[*] Fixed some errors logged to the console[/list]

[h1]PERFORMANCE[/h1][list][*] Fixed many repair gun icons lagging the game

[*] Improve rendering performance when a lot of entities are animating or being snapped to bones on other entities[/list]

[h1]NOTES[/h1][list][*] Servers only need to be updated if they want to take advantage of the desync and server crash fixes. No rebuilds required.

[*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated.

[*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on
[*] The name of your ship
[*] The system you were rifting from
[*] The system you were rifting to[/list][/list]

Quelle

  • Offizielle Steam-News (GID: 3444639924512306618)