Patchnotes/0.2.14.110
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]BUG FIXES[/h1][list][*] Disabled desync debugging that was accidentally pushed to everyone and slowing everyone down [*] Fixed a case where we would fail to send a packet because compression would make it larger, this should fix some people not being able to log in (thanks 7thCore) [*] Fixed a client crash that could occur when teleporting off a ship while looking at a device that could be interacted with[/list] [h1]NOTES[/h1][list][*] Servers need to be updated. No Rebuilds required. [*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated. [*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on [*] The name of your ship [*] The system you were rifting from [*] The system you were rifting to[/list][/list]
Quelle
- Offizielle Steam-News (GID: 3309530667975513108)