Patchnotes/0.2.14.110

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Version vom 30. September 2026, 22:41 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Patchnotes archiviert)
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Historischer Versionsstand
Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]BUG FIXES[/h1][list][*] Disabled desync debugging that was accidentally pushed to everyone and slowing everyone down

[*] Fixed a case where we would fail to send a packet because compression would make it larger, this should fix some people not being able to log in (thanks 7thCore)

[*] Fixed a client crash that could occur when teleporting off a ship while looking at a device that could be interacted with[/list]

[h1]NOTES[/h1][list][*] Servers need to be updated. No Rebuilds required.

[*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated.

[*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on
[*] The name of your ship
[*] The system you were rifting from
[*] The system you were rifting to[/list][/list]

Quelle

  • Offizielle Steam-News (GID: 3309530667975513108)