Patchnotes/0.2.14.92
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]BUG FIXES[/h1][list][*] Fixed full rebuilds (rebuildserver 2) (fixed in 0.2.14.91) [*] Reverted improve how we check if a file exists as it lead to no textures being able to load for a few people (fixed in 0.2.14.91) [*] Improve memory efficiency of ship baking to avoid out of memory crashes [*] Fixed a threading related server crash that could occur when checking if a player had an illegal activity mission [*] Fixed a crash that could occur when trying to load corrupted save or ship metadata [*] Fixed a client crash that could occur when a single-player server instance crashed[/list] [h1]PERFORMANCE[/h1][list][*] Increase performance of ship baking[/list] [h1]NOTES[/h1][list][*] Servers only need to update if they want to take advantage of the crash fixes. No Rebuilds required. [*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated. [b]If you have launched a game in the new version already your saves will not work on the 'previous' branch![/b] [*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on [*] The name of your ship [*] The system you were rifting from [*] The system you were rifting to[/list][/list]
Quelle
- Offizielle Steam-News (GID: 3157533548741346368)