Patchnotes/0.2.14.81
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FEATURES[/h1][list][*] Changed how we react to crashes and errors while saving to further reduce the chance of corrupted saves[/list] [h1]BUG FIXES[/h1][list][*] Worked around running out of memory when baking ship exteriors by force invoking the garbage collector when this happens [*] Fixed a crash when the port set in the config is invalid [*] Fixed a server crash that could occur when a ship was spawned [*] Fixed a server crash that could occur during tile generation [*] Worked around a server crash that could occur when a ship that was somehow not in a system was being removed from a system [*] Fixed an editor crash that occured when exporting a ship to the workshop while you were upgrading it [*] Fixed an editor crash that could occur when placing an exterior prop [*] Fixed an editor crash that could occur in the power editor [*] Fixed a client crash that could occur when a system event objective to construct a ship was completed [*] Fixed a client crash that could occur when handing in a system event while the ship got destroyed [*] Fixed a client crash that could occur during rendering [*] Fixed a client crash that could occur when caching textures. We'll now crash later if the storage device in question is having major problems, but will ignore minor problems that only pop up during the caching [*] Request the correct OpenGL version. This might fix crashes on old driver versions as we were using newer OpenGL functionality than we were telling the GPU driver [*] Fixed a client crash that occurred when cargo was teleported at the exact moment that the ship was destroyed [*] Fixed a rare hang on exit[/list] [h1]NOTES[/h1][list][*] Servers only need to update if they want to take advantage of the crash fixes. No Rebuilds required. [*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated. [b]If you have launched a game in the new version already your saves will not work on the 'previous' branch![/b] [*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on [*] The name of your ship [*] The system you were rifting from [*] The system you were rifting to[/list][/list]
Quelle
- Offizielle Steam-News (GID: 4742798964254262186)