Patchnotes/Beta-0.2.13.10

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Version vom 30. September 2026, 22:38 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Beta-Patchnotes archiviert)
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Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]BUG FIXES[/h1][list][*] Fix ComponentAutoStorage when updating slowly
[list][*]It would take twenty times longer to trigger when the parent entity was
ticking slowly. This would result in ships outside of the safe zone only
auto-storing after 560 days[/list]
[*] Don't consider systems loaded when going out of memory (prevent system regeneration)

[*] Fixed unloading of extractor mining laser visual

[*] Fixed issue with stores trying to trade resources with a default price of 0

[*] Added descriptions to some missions that were missing them

[*] Fixed material of ship editor terminal letters

[*] Fixed missing cartridge slot on drone bay in editor

[*] Added new command to place a ship from the server save file into the global Store-O-Tron, the required hash can be found in the console or in the server log.[code]restoreShipToStoreOTron <playerName> <shipHash>[/code][/list]
[h1]NOTES[/h1][list][*] Servers need to be updated

[*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated

[*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on
[*] The name of your ship
[*] The system you were rifting from
[*] The system you were rifting to[/list][/list]

Quelle

  • Offizielle Steam-News (GID: 2582187916832682075)