Patchnotes/Beta-0.2.12.30

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Version vom 30. September 2026, 22:37 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Beta-Patchnotes archiviert)
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Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]BUG FIXES[/h1][list][*] Fixed drones almost always failing their movement because the range that was being checked against was incorrect

[*] Fixed a server crash when we fail to load a system

[*] Fixed a client crash in the file browser dialog

[*] Fixed a client crash that could happen when the ship you were on was destroyed

[*] Fixed a client crash in the ship construction terminal UI when the ship you were on was destroyed

[*] Fixed a client crash in the planet direction display indicator

[*] Fixed a client crash when having the access menu open when teleporting off a ship

[*] Fixed a client crash on login related to pilot seat HUD drawing

[*] Fixed a client crash related to the tool vault UI

[*] Fixed an editor crash when a (translated) tag name was the same as a prop name[/list]
[h1]NOTES[/h1][list][*] Servers only need to be updated if they want to take advantage of the rifting fixes

[*] If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated

[*] Please report [b]failed rifts or duplicated ships[/b] on our [url=https://discord.gg/InterstellarRift]Discord[/url] or on the bug reporting subforum, and include at least the following details:[list][*] what server you were on
[*] The name of your ship
[*] The system you were rifting from
[*] The system you were rifting to[/list][/list]

Quelle

  • Offizielle Steam-News (GID: 2600199781637201304)