Patchnotes/Beta-0.2.9.13
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - added recipe for the Trade-stats cartridge: [list][*]50 Aluminium [*]50 Silicon [*]5 Silver[/list] [h1]BUG FIXES[/h1] - fixed some issues with trade stats for turbines, pumpkins, candy, and some other non-tradable resources. - fixed powergroup issues with the S3 Reaper MKII, cockpit is now in the Engines powergroup - fixed unreachable locker on the Cobold - fixed missing ceiling tiles on the HSC Freighter - fixed some off-fences on the S3 Weapon Production Plant - fixed some missing tiles on the HSC Excavator Mk II - fixed another off-fence on the HSC Mining Station TIII - fixed ship editor export filebrowser issues - fixed shield gen sound issues - fixed hatch not staying closed on the small refinery when its internal buffer is full - lowered tier of the trade stats cartridge so it spawn in more systems, now tier 1 - added range check to ACTR popup to prevent a crash - fixed an issue with the way the game engine is destroyed when the game closes down [h1]NOTES[/h1] - servers need to be rebuild with the first rebuild option on the F8 menu, or with the console command <rebuildserver 0> or the ingame command </rebuildserver 0>, this has to be done to update the spawn rules of systems.
Quelle
- Offizielle Steam-News (GID: 2413284533089553358)