Patchnotes/Beta-0.2.7.00
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - added new device: Private Ship Storage [list] [*]Resource Cost 2500 Steel, 1250 Tungsten, 500 Silicon, 1500 Crystal Vectronium [*]Can store one ship up to 250k mass [*]Mass of stored ship is added to the parent ship's mass [*]Mass 10,000 to 260,000, depending on the mass of the ship stored [/list] - store o tron now has a mass limit of 10,000,000 [list] [*]Previously stored ships can still be retrieved when over the mass limit, just no new ones can be stored [*]This limit is per location, so you will be able to store more ships in different storage locations [/list] - players can now salvage and modify other peoples ships if they have manage rights - ship access user list can now be searched and will show all players instead of only the ones on the ship - added check so the S3 Hydrogen Mining Facility does not spawn in systems without nitrogen or water. [h1]GRAPHICS[/h1] - cache more scenes & models on load, should decrease hiccup when encountering drones, celestial objects & ad boards for the first time [h1]BALANCE[/h1] - station shield power consumption now scales up to 10,000,000 mass from 2,500,000, with a minimum power usage of 150 and a maximum of 5000 per tick - small power cell capacity from 10k to 50k - medium power cell capacity from 100k to 300k [h1]BUG FIXES[/h1] - game will correctly eject players from their seats when they die or disconnect - offline players on a ship are now moved to the upgraded ship upon modification, so they no longer die - better description for batteries & enhancement cartridges - added several performance enhancements in the engine - removed hover text from item locker that asked player to open it, as it only opens on proximity - fix player store buying resources from player - add more feedback to player store - fix trade drones disregarding player store settings - query steam RSS off thread, to avoid hanging main menu - game now disallows multiple saves at the same time - game now shows system saving progress in console - fixed a crash on Nvidia GPUs - fixed issues with flak [h1]NOTES[/h1] - servers need to be updated and restarted
Quelle
- Offizielle Steam-News (GID: 2434668385566333253)