Patchnotes/Beta-0.2.6.60-DevStream54
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
We will be streaming some more Interstellar Rift tonight (april 17th) at 22:00 CET (21:00 UTC) in Dev Stream #54 at https://www.twitch.tv/splitpolygon. We'll be talking about upcoming features, why the release of 0.2.7 took so long, and more. We'll also answer any questions you might have and talk about the latest changes to the game. [b]Patch notes for Interstellar Rift BETA 0.2.6.60[/b] [h1]FUNCTIONALITIES[/h1] - added new admin command that tries to fix inaccessible systems [code]console: fixInaccessibleSystem <systemName> in-game chat: /fixInaccessibleSystem <systemName>[/code] [h1]VISUALS[/h1] - increased flak size from 2 to 6 [h1]BUG FIXES[/h1] - fixed a crash when rebuilding systems - fixed a bug where entities could be loaded more than once, leading to slow rebuilding in some cases - added acceleration map for damageable entities and use these for flak damage checking [h1]NOTES[/h1] - servers need to be updated and restarted
Quelle
- Offizielle Steam-News (GID: 2434668385544455600)