Patchnotes/Alpha-0.1.58.03
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]BUGFIXES[/h1] - fixed crash on removing mission cargo from a cargopad or other device - split up functions in ship editor temrinal UI to better track crashes - fixed crash on getting the ship list via admin panel while the current ship is destroyed - fixed server crash on getting player data - server save timer is now calculated in real-time rather than counting game ticks, so it can't lag when server lags. - added 2 new server commands: [list] [*]/toggleCppChecksum (toggles gathering of C++ checksum data to find non-critical desyncs, improves server performance if enabled) [*]/toggleCsharpChecksum (toggles gathering of C# checksum data to find non-critical desyncs, improves server performance if enabled) [/list] [h1]NOTES[/h1] - Servers can updated if you were experiencing crashes, or want the new save timer feature. No rebuilds required.
Quelle
- Offizielle Steam-News (GID: 2758894130327108311)