Patchnotes/Alpha-0.1.58.00
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - added ship insurance [list] [*]Costs a fee of (cost of ship/upgrade * 20%) + mass number of the ship [*]Ships can be insured at the VaulTron loan terminal [*]Insured ships will be returned to storage when they are destroyed (without cargo or fuel) [*]restored ships will be returned to the state they were in when they were insured [list] [*]any upgrades to the ship will have to be re-insured after upgrading [*]price will be the resource cost difference between the original ship and the upgraded version [/list] [/list] - added guide system [list] [*]Will analyze the ship and list which tasks could, or should be done on-board, such as fuel ship, fill oxygen, etc. [*]Will show tips for newer players [*]Shows markers on different devices and objects [*]Can be turned off in the options menu [/list] [h1]GRAPHICS[/h1] - upgraded marker system to include a distance indicator on the markers - hud markers now scale when the player gets closer to them - added new keyboard icons to the fonts and updated most instances where a key is displayed in text [h1]BUG FIXES[/h1] - fixed bug where asteroids would twitch every so often - fixed some mission texts to better explain what the mission does - server no longer accepts first time faction select messages when you already have a faction - fixed bug where celestial bodies of old system would be displayed when changing system (should fix invisible planet bug) - fixed bug where corpses would not be cleared on upgrading a ship - fixed bug where game would crash when corpses would spawn with offthread game loop enabled - fixed bug where target selection could bounce infinitely - fixed bug where devices could take more power from the grip then it has - fixed bug where typing server commands in chat would lock server console window - fixed bug where character position wouldn't update in Warp - fixed bug where players would sometimes spawn next to the escape pod - fixed bug where mouse sensitivity could be set to 0, which would essentially disable the mouse - fixed some drone warp performance issues that could lag a server, causing rubber-banding - fixed supplymission so it does not generate missions with a cargo worth of hundreds of millions [h1]BALANCE[/h1] - added plasma rifle to toolstore on Guns R Us and Black Pit - stations with Logicorp Store now randomly dump tools/weapons from store to lockers and weapon racks after 30 minutes of no players on board - stations with a GT store now randomly dump resources from store to cargo pads after 30 minutes of no players on board [h1]NOTES[/h1] - servers will have to be updated and restarted, no rebuilds required.
Quelle
- Offizielle Steam-News (GID: 2758894130316302856)