Patchnotes/Alpha-0.1.57

Aus Interstellar Rift Wiki
Version vom 30. September 2026, 22:30 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Alpha-Patchnotes archiviert)
(Unterschied) ← Nächstältere Version | Aktuelle Version (Unterschied) | Nächstjüngere Version → (Unterschied)
Zur Navigation springenZur Suche springen
Vollständiges Quellarchiv
Historischer Versionsstand
Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FUNCTIONALITIES[/h1]

- Pirate drones will now avoid ships in safe zones

- added option to enable/disable off-thread game loop

- game will now show a warning if Graphics drivers are more than a year out of date upon running into an error

- players with AMD drivers newer than 18.3.1 will now auto-disable Occlusion as AMD broke this in their later drivers

- added "/listalldronesinsystem <systemName>" command to list all currently operating drones within a system

- added new tool: PR-61 Plasma Rifle
	[list]
	[*]Can be made in a 3D printer for 50 brass, 50 steel, 50 silicon and 5 platinum
	[*]Requires Plasma Rifle ammo to function
	[*]Fully automatic
	[*]Can occasionally be bought in Logicorp Tool Stores
	[*]Does 10 damage per shot
	[/list]	
- added new tool: Plasma Rifle Ammo
	[list]
	[*]Can be made in a 3D printer for 50 brass, 50 Nitrous Oxide and 50 Hydrogen
	[*]Can occasionally be bought in Logicorp Tool Stores
	[*]Is used in PR-61 Plasma Rifle
	[/list]	
- optimized game update loop 

[h1]GRAPHICS[/h1]

- separated game loop from rendering loop, so lags in the game are no longer affect framerate

- optimized movement of entities to be smoother

- optimized flying through asteroid fields 

[h1]BUG FIXES[/h1]

- fixed bug where asteroids would twitch every so often

- fixed bug where asteroids would sometimes not be deleted

- fixed crash in reactor screen

- fixed bug where solo games could still have passwords after hosting a passworded server before starting a solo game

- updated several out-of-date libraries

- fixed crash in fusebox unload

- game builds will now automatically be uploaded to Avast, to add to their whitelisting program (should hopefully get rid of Avast flagging IR)

- fixed crash in dronebay enhancement UI

- fixed bug where point defense drone visuals didn't work

- fixed crash in editor upon loading ship

- fixed bug where players sometimes couldn't click through the editor grid

- fixed bug where depleted fuel cells were not being able to be teleported out of a reactor by an ACTR

[h1]NOTES[/h1]

- servers need to be updated, no rebuilds required

Quelle

  • Offizielle Steam-News (GID: 4249665521682858553)