Patchnotes/Alpha-0.1.53
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - added drone bay [list] [*]Can create and launch drones [*]Can add and remove attachments from drones [*]Can control drones [*]Can only be assigned one drone [*]Cost: 7500 Refined Iron, 2500 Steel, 2750 Aluminium, 750 Silicon [*]Size: 5x8x3 blocks [*]Launches drone from the bottom [/list] ___________________ - added 4 new resources [list] [*]Drone Parts: Flight [list] [*]Recipe: 150 Aluminium, 150 Steel, 5 Platinum [*]Made in Assembling Machine [/list] [*]Drone Parts: Construction [list] [*]Recipe: 75 Steel, 600 Iron [*]Made in Assembling Machine [/list] [*]Drone Parts: Combat [list] [*]Recipe: 75 Aluminium, 75 Brass, 75 Steel, 75 Nitrous Oxide [*]Made in Assembling Machine [/list] [*]Drone Parts: Electronics [list] [*]Recipe: 150 Silicon, 150 Copper, 75 Iron, 5 Gold [*]Made in Assembling Machine [/list] [/list] ___________________ - added player-controlled drones [list] [*][b]Can be built in a drone bay[/b] [*][b]Can have the following attachments:[/b] [list] [*]Drone Body [list] [*]Cost - 12 Drone Parts: Construction, 4 Drone Parts: Flight, 4 Drone Parts: Electronics [/list] [*]Drone Cargo Bay [list] [*]Cost - 6 Drone Parts: Construction, 2 Drone Parts: Electronics [/list] [*]Missile Pods [list] [*]Cost - 2 Drone Parts: Construction, 2 Drone Parts: Electronics, 6 Drone Parts: Combat [/list] [*]Engine Pods [list] [*]Cost - 4 Drone Parts: Construction, 2 Drone Parts: Flight, 1 Drone Parts: Electronics [/list] [*]Top/Bottom turret [list] [*]Cost - 1 Drone Parts: Construction, 1 Drone Parts: Electronics, 4 Drone Parts: Combat [/list] [*]Mining Laser [list] [*]Cost - 4 Drone Parts: Construction, 2 Drone Parts: Electronics, 1 Drone Parts: Combat [/list] [/list] [/list] [*][b]Has two inventories:[/b] [list] [*]Consumables (can contain any kind of fuel, ammo, iron for repairing, or missiles) [*]Cargo Hold (only if drone has a cargo attachment, can hold any type of resource or tool) [/list] [*][b]Can be assigned several commands:[/b] [list] [*]Mine (will find selected resources in asteroid fields and mine them until it's cargo hold is full, will return to drone bay if it is) - requires Cargo Bay + Mining Laser [*]Defend (will orbit selected target and defend it against any attacker) - requires any kind of weapon attachment and ammo/missiles [*]Attack (will attack selected target) - requires any kind of weapon attachment - requires any kind of weapon attachment and ammo/missiles [*]Deliver (will deliver everything in the cargo hold to selected ship/station and teleport it aboard) - requires Cargo Bay [*]Repair (will repair selected ship/station) - requires refined Iron in consumables and a Mining Laser (for now) [*]Recall (will return to drone bay) - no requirements [/list] [*][b]Will return to drone bay after it's fuel or any resource needed for it's job is depleted[/b] [*][b]Cannot go through rifts and will be lost if their owner ship goes to another system (unless they are docked) or owner ship doesn't exist anymore[/b] [/list] ___________________ - added new System event: Build defense drones [list] [*]Will build stationary defense turrets around a station [/list] - System events can now give Faction Reputation as well - Window title now shows if a window is a Ghost Client and for which system ___________________ - added several new chat commands: [list] [*]listResources (list all resources + ids) [*]listTools (list all tools + ids) [*]listFactions (list all factions + ids) [/list] ___________________ - resources can now be typed in chat with <Resource Name> and will be replaced by icon + name - tools can now be typed in chat with <Tool Name> and will be replaced by icon + name - factions can now be typed in chat with <Faction Name> and will be replaced by icon + name [h1]GRAPHICS[/h1] - updated chat window - updated text fields so that cursor can be moved with arrow keys - fixed bug where target icon would jitter when close to a target - fixed bug where holotable target icon would flicker on slower computers - poi toggle buttons on cockpit center screen now actually work - reworked cockpit GUI and fixed several bugs with it [h1]BALANCE[/h1] - security drones contraband check interval changed to 30 minutes instead of 1 minute - strip miner and nuclear reactor now have authority checking on everything that is not physically picking up or dropping a crate/tool [h1]BUG FIXES[/h1] - players now retain their room Id when they are physically outside the ship so they don't lose oxygen when standing in windows etc. - fixed bug where removing a drone body would not properly remove drone - weapon group toggling now toggles all weapon groups as opposed to just the selected one - chat now no longer jumps to bottom if a new message arrived and the player has scrolled up - chat history no longer skips entries when up/down arrows are used to scroll through previously sent messages - fixed bug where drones would occasionally target things for 1 frame - fixed bug where anti-warp graphic would linger even though no warp was being disrupted. - fixed bug where Zinc and Nitrogen mine speed in strip miner was half of what was intended - fixed crash on inviting a fleet member - fixed potential desync - fixed holotable targets not showing at full range - combat drones are now re-used more correctly - fixed bug where combatdrones would sometimes not show up - added more logging to see when a system will not load or save - fixed bug where "buy resource" objective sometimes would stop working - point defense drones now work with he same target selection algorithms as everything else - fixed bug where drones would see Gold as contraband - added contraband ticker message when a tool is dropped/picked up - skill rating no longer increases when completing the kill skrill system objective - sever rebuild command 2 no longer loops through every entity in a system, only stations - fixed crash where a ship was destroyed before a bullet hit it - fixed bug where non-fuel resources could be added to hydrogen tanks - fixed bug where drones could not drop out of warp - fixed crash in starmap [h1]NOTES[/h1] - Servers will need to be updated and restarted, no rebuilds required
Quelle
- Offizielle Steam-News (GID: 4249665521682860926)