Patchnotes/Alpha-0.1.48
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - added player-owned stores [list] [*]Cost: 450 Iron, 250 Silicon, 175 Copper [*]Mass: 400 [*]Listed under Props>Devices [*]Can both sell and buy from assigned cargo pads or item lockers [*]Has an internal U-Nit buffer, where all sale profits are sent to. Buying goods is also drained from this buffer. [*]Only players with manage rights and above can retrieve or deposit cash in the buffer. [*]Will deny any interaction if Ship is hacked [*]Can buy or sell from a selected ship (Crew ship or your own) as well as the player's inventory [/list] - new item crate and locker [list] [*]Cost: 120 Iron [*]Mass 50 [*]Listed under Props>Cargo [*]Can store up to 8 items/weapons [/list] - added several new drones: Disruptor drone [list] [*]Has a chance to spawn if Faction Influence for S3 is higher than 2000 in a system, instead of a combat drone. [*]Has, in addition to it's usual cannon, a hacking suite, and will hack random ship's systems. [/list] Missile drone [list] [*]Has a chance to spawn if Faction Influence for S3 is higher than 3000 in a system, instead of a combat drone. [*]Has missile pods, and will fire missiles at it's target. [/list] Anti Warp drone [list] [*]Has a chance to spawn if Faction Influence for S3 is higher than 4000 in a system, instead of a combat drone. [*]Has, in addition to it's usual cannon, a warp disruptor on board [/list] - lights now operate through a global user group instead of a user group per light - when upgrading a ship, removed devices are now saved to a list. Adding a new device will grab a device from that list before creating a new one, meaning devices can be moved while retaining its state - when loading a bluepring while upgrading a ship, the editor will now search for devices with of the same type on the same location with the same rotation and replace the device of the blueprint with the one being upgraded. (meaning the shipeditor wil attempt to retain devices's state of similar blueprints while loding during upgrading) [h1]GRAPHICS[/h1] - drones now show a little effect when they are in warp. - fixed bug where the crate mesh was inversed on the dropbox animation [h1]BUG FIXES[/h1] - fixed bug where deleting a system on a save with capitals in the name would crash - fixed a desync issue in the Drone Warp AI - fixed bug where generated stations would spawn with negative values - fixed bug where all stations would spawn when rebuilding - removed deuterium from scanner - optimized collision alert - fixed warp sounds location - loan timers are now saved [h1]NOTES[/h1] - servers need to be updated and restarted. No rebuilding required.
Quelle
- Offizielle Steam-News (GID: 4249665521682863449)