Patchnotes/Alpha-0.1.30

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Version vom 30. September 2026, 22:23 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Alpha-Patchnotes archiviert)
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Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FUNCTIONALITIES[/h1]

- reworked the config file, now saves settings in config.json instead of config.xml

- added subcategories to editor items, for example, life support systems now displays a list when hovered over with all the air vents available

- added some tips to the editor, can be disabled by clicking the "do not show any tips" button, or in the options menu under the editor options

- added character options screen to main menu, for now only gives you the option to choose between a male and a female model, more customization options coming soon
	
- reworked how server rebuilding works, you now have three options:
	[list]
	[*]mode 1: Updates generation rules. Does not delete any stations or ships, but newly discovered space sectors or newly generated space sectors in a system get updated rules.
	[*]mode 2: Regenerates all static stations. Cancels all accepted missions, and performs the actions of mode 1.
	[*]mode 3: Moves all player built ships and stations to the Store-o-Tron in the default system. Cancels all missions. Deletes all systems, except for the default system which is cleared completely and regenerated, including planet generation.
	[/list]
	
- scrap has weight now, about 75% of the refined version
	
- added new character prediction code to network library
	
[h1]GRAPHICS[/h1]

- added little "+" icons to the buttons in the editor that have drop-down menus

- added new character models, male and female

- added animation blending to help with character animations

- added death animations

- added impact particles to repair beam, tweaked beam visuals

[h1]SOUND[/h1]

- added new music to the four starter factions

- added tension music when enemies are near

- added combat music when in combat

- added 3 exploration music tracks

- added 1 mining tracks

- music levels balance with jukebox

[h1]BUG FIXES[/h1]

- fixed a bug where tools would use the wrong orientation when spawning on stations

- ships generated by missions are no longer treated as player ships, and are now properly removed on rebuild

- removed a lot of data in save files

- fixed cartridges having the wrong effect on the miner, extractor and the assembling machine

[h1]NOTES[/h1]

- servers need to be updated and restarted

- experimental servers will be down, they will be back up once the next experimental patch goes live


Quelle

  • Offizielle Steam-News (GID: 4249665521682874900)