Patchnotes/Alpha-0.1.30
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - reworked the config file, now saves settings in config.json instead of config.xml - added subcategories to editor items, for example, life support systems now displays a list when hovered over with all the air vents available - added some tips to the editor, can be disabled by clicking the "do not show any tips" button, or in the options menu under the editor options - added character options screen to main menu, for now only gives you the option to choose between a male and a female model, more customization options coming soon - reworked how server rebuilding works, you now have three options: [list] [*]mode 1: Updates generation rules. Does not delete any stations or ships, but newly discovered space sectors or newly generated space sectors in a system get updated rules. [*]mode 2: Regenerates all static stations. Cancels all accepted missions, and performs the actions of mode 1. [*]mode 3: Moves all player built ships and stations to the Store-o-Tron in the default system. Cancels all missions. Deletes all systems, except for the default system which is cleared completely and regenerated, including planet generation. [/list] - scrap has weight now, about 75% of the refined version - added new character prediction code to network library [h1]GRAPHICS[/h1] - added little "+" icons to the buttons in the editor that have drop-down menus - added new character models, male and female - added animation blending to help with character animations - added death animations - added impact particles to repair beam, tweaked beam visuals [h1]SOUND[/h1] - added new music to the four starter factions - added tension music when enemies are near - added combat music when in combat - added 3 exploration music tracks - added 1 mining tracks - music levels balance with jukebox [h1]BUG FIXES[/h1] - fixed a bug where tools would use the wrong orientation when spawning on stations - ships generated by missions are no longer treated as player ships, and are now properly removed on rebuild - removed a lot of data in save files - fixed cartridges having the wrong effect on the miner, extractor and the assembling machine [h1]NOTES[/h1] - servers need to be updated and restarted - experimental servers will be down, they will be back up once the next experimental patch goes live
Quelle
- Offizielle Steam-News (GID: 4249665521682874900)