Patchnotes/Alpha-0.1.27

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Version vom 30. September 2026, 22:21 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Alpha-Patchnotes archiviert)
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Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FUNCTIONALITIES[/h1]

- enabled 8 more warp levels (press W and S to increase/decrease speed)

- warp autodrops when getting to close to celestial bodies

- warp now uses power relative to the weight of a ship at 50 per tick per warp level plus the weight of the ship divided by a thousand
	Warplevel * (50 + ( weight / 1000)) 

- added stars to systems

- added basic planets to systems

- flying to close to stars and planets will cause damage to your ship (warping into a star or planet is lethal)
	
- ships are now temp invulnerable after dropping from warp

- added GT Trans System Sphere, a station with a rift generator and trade stalls 

- ion engines no longer consume power when in warp

- distances now update unit of measure

- added ship mass overview to the cargo panel in ship stats on the GRIP devices and ship terminals

- reworked missions to spawn near planets

- starter stations and static stations now always spawn near planets

- helm gui now displays system name

- you can now target things without the need for weapons

- starter system skybox now initializes correctly

- warp button is now also the stop warp button

- transponder is now visible system wide

[h1]GRAPHICS[/h1]

- reworked warp tunnel effect slightly

[h1]BALANCE[/h1]

- rebalanced warp level 1 from 50km/s to about 5km/s

- rebalanced spawn rates of stations, asteroid fields and skrill, are now not distance dependent

[h1]BUG FIXES[/h1]

- fixed permissions aboard the HydroPEX water mining facility

- fixed HydroPEX small rift hub not having the correct trades

- fixed a bug where the game could crash on mission generation

- fixed a bug where the server could crash on rigid bodies

- fixed an issue with crew time-outs

[h1]NOTES[/h1]

- servers need to be updated and rebuilt using the F8 admin menu (this can take a while. wait for the [i]"----REBUILD COMPLETE----"[/i] message to appear in the console)

- after a rebuilding, all player made ships will be available to be withdrawn from any Store-o-Tron kiosk.

Quelle

  • Offizielle Steam-News (GID: 4249665521682876609)