Patchnotes/Alpha-0.1.27
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITIES[/h1] - enabled 8 more warp levels (press W and S to increase/decrease speed) - warp autodrops when getting to close to celestial bodies - warp now uses power relative to the weight of a ship at 50 per tick per warp level plus the weight of the ship divided by a thousand Warplevel * (50 + ( weight / 1000)) - added stars to systems - added basic planets to systems - flying to close to stars and planets will cause damage to your ship (warping into a star or planet is lethal) - ships are now temp invulnerable after dropping from warp - added GT Trans System Sphere, a station with a rift generator and trade stalls - ion engines no longer consume power when in warp - distances now update unit of measure - added ship mass overview to the cargo panel in ship stats on the GRIP devices and ship terminals - reworked missions to spawn near planets - starter stations and static stations now always spawn near planets - helm gui now displays system name - you can now target things without the need for weapons - starter system skybox now initializes correctly - warp button is now also the stop warp button - transponder is now visible system wide [h1]GRAPHICS[/h1] - reworked warp tunnel effect slightly [h1]BALANCE[/h1] - rebalanced warp level 1 from 50km/s to about 5km/s - rebalanced spawn rates of stations, asteroid fields and skrill, are now not distance dependent [h1]BUG FIXES[/h1] - fixed permissions aboard the HydroPEX water mining facility - fixed HydroPEX small rift hub not having the correct trades - fixed a bug where the game could crash on mission generation - fixed a bug where the server could crash on rigid bodies - fixed an issue with crew time-outs [h1]NOTES[/h1] - servers need to be updated and rebuilt using the F8 admin menu (this can take a while. wait for the [i]"----REBUILD COMPLETE----"[/i] message to appear in the console) - after a rebuilding, all player made ships will be available to be withdrawn from any Store-o-Tron kiosk.
Quelle
- Offizielle Steam-News (GID: 4249665521682876609)