Patchnotes/Alpha-0.1.13
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITY[/h1] - workshop functionality added (ships can be uploaded through a new button in the editor's main menu) - added salvager (can be used to salvage resources from a destroyed ship/station or defense drone) - added scrap versions of Iron, Steel, Copper, Zinc, Brass and Silicon, these can be put into the refinery and refined into their refined counterparts - jettisoned resources through disposers can now be picked up using the salvager - added new HydroPEX service depot. These can be used to repair and to purchase fuel and oxygen - salvager can pick up beacons - targeting added to cockpits, default key "T" (when "T" is not working the key might have a double binding in the options menu) - new HydroPEX service depot station can be found in space [h1]GRAPHICS[/h1] - added new service depot model (room edit mode > admin models) - added new salvager model (room edit mode > systems) - added Steam workshop button in editor main menu [h1]BUG FIXES[/h1] - loading ships that are near a player will now be cached so they only have to be loaded once per session - fixed bug where game would desync when point defense drone started to fire - ammo loader now properly accepts a new ammo crate after the previous one is depleted - fixed salvage button appearance in ship construction terminal
Quelle
- Offizielle Steam-News (GID: 341510664112494809)