Patchnotes/Alpha-0.1.12

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Version vom 30. September 2026, 22:16 Uhr von Wiki-design-bot (Diskussion | Beiträge) (Vollständige offizielle Alpha-Patchnotes archiviert)
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Quelle Offizielle Steam-News

Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.

[h1]FUNCTIONALITY[/h1]

- added scanners
[list]
[*] these can be accessed from the main screen in the cockpit seat
[/list]
- added functionality to sensor arrays that can be found under exterior edit mode > sensors (you will have to remove pre-existing arrays and replace them to work with the new patch)

- now use power and give different amounts of scanning power
[list]
[*] small 10, large 60
[/list]
- added Defense drones. These can spawn near asteroid fields and will shoot anyone who comes close. (they have more chance to spawn the further you get from the spawn area)

- Store-o-tron can now repair your ship for a fee.

- added retrieve buttons in refinery.

- message of the day for server admins (use the /motd command).

- merging resources now merges to inventory instead of onto the cargo pad

- added tutorial, can be accessed from the main menu

- S3 Trade Hubs will now trade all resources

[h1]GRAPHICS[/h1]

- reworked the ship construction editor terminal.

- reworked the refinery resource input screen.

- reworked refinery model

- unification of the display of resources in all GUIs.

- new mining station 

- updated vault GUI

- resources in screens now also show where the resource is made.

- added tutorial button in the main menu

[h1]SOUNDS[/h1]

- input buffer on refinery now plays a sounds when full and players attempt to add more

[h1]BUG FIXES[/h1]

- removed the word credits from the trade terminal.

- fixed a bug with the U-Nit icon spacing.

- fixed crash in the salvage menu, when no salvageable ships were in range.

- refinery hatch now stays closed when refinery input is full.

- fixed crash when no ship selected in SET.

- fixed hand animation when combining resources.

- scrolling through your inventory should now be smoother

- repositioned the pop-up messages on several in-game GUI’s.

- secondary pilot screen does not turn off when leaving the exit game menu

- fixed a bug where the ship editor would throw an error when you only have a quantum oxygen generator on board (admin model).

- player positions on the map now show on the correct level

- molecular assembler now obeys rights

[h1]NOTE FOR SERVER OWNERS[/h1]

- server save will need to be rebuilt to allow for the new world generation (use F8 Menu)

Quelle

  • Offizielle Steam-News (GID: 377537649191889924)