Patchnotes/Alpha-0.1.12
Aus Interstellar Rift Wiki
| Vollständiges Quellarchiv | |
|---|---|
| Historischer Versionsstand | |
| Quelle | Offizielle Steam-News |
Diese Seite enthält die vollständige unveränderte offizielle Originalfassung der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.
[h1]FUNCTIONALITY[/h1] - added scanners [list] [*] these can be accessed from the main screen in the cockpit seat [/list] - added functionality to sensor arrays that can be found under exterior edit mode > sensors (you will have to remove pre-existing arrays and replace them to work with the new patch) - now use power and give different amounts of scanning power [list] [*] small 10, large 60 [/list] - added Defense drones. These can spawn near asteroid fields and will shoot anyone who comes close. (they have more chance to spawn the further you get from the spawn area) - Store-o-tron can now repair your ship for a fee. - added retrieve buttons in refinery. - message of the day for server admins (use the /motd command). - merging resources now merges to inventory instead of onto the cargo pad - added tutorial, can be accessed from the main menu - S3 Trade Hubs will now trade all resources [h1]GRAPHICS[/h1] - reworked the ship construction editor terminal. - reworked the refinery resource input screen. - reworked refinery model - unification of the display of resources in all GUIs. - new mining station - updated vault GUI - resources in screens now also show where the resource is made. - added tutorial button in the main menu [h1]SOUNDS[/h1] - input buffer on refinery now plays a sounds when full and players attempt to add more [h1]BUG FIXES[/h1] - removed the word credits from the trade terminal. - fixed a bug with the U-Nit icon spacing. - fixed crash in the salvage menu, when no salvageable ships were in range. - refinery hatch now stays closed when refinery input is full. - fixed crash when no ship selected in SET. - fixed hand animation when combining resources. - scrolling through your inventory should now be smoother - repositioned the pop-up messages on several in-game GUI’s. - secondary pilot screen does not turn off when leaving the exit game menu - fixed a bug where the ship editor would throw an error when you only have a quantum oxygen generator on board (admin model). - player positions on the map now show on the correct level - molecular assembler now obeys rights [h1]NOTE FOR SERVER OWNERS[/h1] - server save will need to be rebuilt to allow for the new world generation (use F8 Menu)
Quelle
- Offizielle Steam-News (GID: 377537649191889924)