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	<id>https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FBeta-0.2.6.00</id>
	<title>Patchnotes/Beta-0.2.6.00 - Versionsgeschichte</title>
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	<updated>2026-10-01T02:33:19Z</updated>
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		<id>https://wiki.interstellarrift.de/index.php?title=Patchnotes/Beta-0.2.6.00&amp;diff=2092&amp;oldid=prev</id>
		<title>Wiki-design-bot: Vollständige offizielle Beta-Patchnotes archiviert</title>
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		<updated>2026-09-30T22:34:01Z</updated>

		<summary type="html">&lt;p&gt;Vollständige offizielle Beta-Patchnotes archiviert&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
 |name = Frühe offizielle Patchnotes&lt;br /&gt;
 |above = Vollständiges Quellarchiv&lt;br /&gt;
 |header1 = Historischer Versionsstand&lt;br /&gt;
 |label2 = Quelle&lt;br /&gt;
 |data2 = Offizielle Steam-News&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Diese Seite enthält die &amp;#039;&amp;#039;&amp;#039;vollständige unveränderte offizielle Originalfassung&amp;#039;&amp;#039;&amp;#039; der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[h1]FUNCTIONALITIES[/h1]&lt;br /&gt;
&lt;br /&gt;
- new load ship physics state can be seen during the loading screen, this should prevent people from falling through their ships after crashes/disconnects at unfortunate moments&lt;br /&gt;
&lt;br /&gt;
- added 5 new resources[list]&lt;br /&gt;
[*] Lithium Ore, can be found in tier 3 systems and is used to make lithium in a refinery&lt;br /&gt;
[*] Lithium, can be made in a refinery from 100 lithium ore&lt;br /&gt;
[*] Titanium, a new rare resource that can be found in tier 3 systems, used in the new Heavy Rail Gun projectiles and to make tier 3 portable batteries&lt;br /&gt;
[*] Manganese, a new rare resource that can be found in tier 3 systems, used in tier 3 portable batteries&lt;br /&gt;
[*] Heavy Rail Gun Ammo, can be used in the new Heavy Rail Gun, is made from 150 Tungsten, 25 Titanium, and 25 Carbon in an assembling machine&lt;br /&gt;
[/list]&lt;br /&gt;
- added 4 new Portable Battery Tools, can be made in a 3D printer. [list]&lt;br /&gt;
[*] Portable Battery T0, made from 50 Carbon, 50 Copper, 5 Gold, capacity 25k, charge rate 100, discharge rate 25&lt;br /&gt;
[*] Portable Battery T1, made from 50 Carbon, 50 Brass, 5 Gold, capacity 150k, charge rate 250, discharge rate 75&lt;br /&gt;
[*] Portable Battery T2, made from 50 Carbon, 50 Vectronium, 5 Gold, capacity 750k, charge rate 750, discharge rate 250&lt;br /&gt;
[*] Portable Battery T3, made from 50 Carbon, 50 Lithium, 20 Manganese, 20 Titanium, capacity 2.5 million, charge rate 2250, discharge rate 750&lt;br /&gt;
[/list]&lt;br /&gt;
- added a new Heavy Rail Gun device, can be found under Ship Interior Edit Mode &amp;gt; Devices &lt;br /&gt;
[list]&lt;br /&gt;
[*] resource cost; 2500 Steel, 750 Silicon, 1500 Crystal Vectronium, 4500 Aluminium&lt;br /&gt;
[*] mass: 10800&lt;br /&gt;
[*] uses 750 power/tick to be active (weapons active)&lt;br /&gt;
[*] uses 150k power to fire&lt;br /&gt;
[*] uses Heavy Rail Gun Ammo&lt;br /&gt;
[*] uses 100 CPU&lt;br /&gt;
[*] damage is 2k per tick for 20 ticks per projectile&lt;br /&gt;
[/list]&lt;br /&gt;
- added a new Portable Battery Charger device, can be found under Ship Interior Edit Mode &amp;gt; Devices&lt;br /&gt;
[list]&lt;br /&gt;
[*] resource cost; 200 Iron, 60 Copper&lt;br /&gt;
[*] can hold up to 8 batteries&lt;br /&gt;
[/list]&lt;br /&gt;
- optimized ship construction&lt;br /&gt;
&lt;br /&gt;
- ship modifying load is now handled in a separate thread&lt;br /&gt;
&lt;br /&gt;
- tweaked asteroid spawning and resource generation, rare resources now always have at least 1 per system&lt;br /&gt;
&lt;br /&gt;
- production stations now have portable battery chargers, to assist in production or to draw power from&lt;br /&gt;
&lt;br /&gt;
- added new &amp;quot;eventium&amp;quot; admin resources, a stackable and non-stackable variant. &lt;br /&gt;
[list]&lt;br /&gt;
[*] chat command to obtain stackable version: /addstackablespecialresource ResourceID NAME&lt;br /&gt;
[*] chat command to obtain single version: /addspecialresource ResourceID NAME&lt;br /&gt;
[*] chat command to remove an admin resoruce: /removespecialresource ResourceID&lt;br /&gt;
[*] ID is a number between 4251 and 4500&lt;br /&gt;
[*] resources can be given with the normal /giveres /giveresinv commands&lt;br /&gt;
[*] example command:  [code]/addspecialresource 4444 Space Dust[/code]&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
[h1]GRAPHICS[/h1]&lt;br /&gt;
&lt;br /&gt;
- added new flare effect to suns&lt;br /&gt;
&lt;br /&gt;
[h1]BUG FIXES[/h1]&lt;br /&gt;
&lt;br /&gt;
- correctly check if a resource is accepted in the rift generator when coming from the ACTR&lt;br /&gt;
&lt;br /&gt;
- fixed an issue where some exterior devices were not registered/unregistered correctly, breaking the repair gun sometimes&lt;br /&gt;
&lt;br /&gt;
- fixed rewards for missions, where 1 unit of the reward resource would have a higher price than the allowed price, resulting in the mission giving you 0 of the resource. Now always gives at least 1. &lt;br /&gt;
&lt;br /&gt;
- fixed a crash in the engines&lt;br /&gt;
&lt;br /&gt;
- fixed a bug where players would not be visible when going through a rift&lt;br /&gt;
&lt;br /&gt;
- fixed a bug where two values for the auto-storage timers were reversed&lt;br /&gt;
&lt;br /&gt;
- rewrote the initialization and unload functions for every device in the game, which should fix some crashes related to these functions&lt;br /&gt;
&lt;br /&gt;
- fixed a crash in the locker&lt;br /&gt;
&lt;br /&gt;
- fixed a crash in the ammo loader&lt;br /&gt;
&lt;br /&gt;
- fixed a bug with the unloading of the particles of engines&lt;br /&gt;
&lt;br /&gt;
- added more logging for crashes on unloading devices&lt;br /&gt;
&lt;br /&gt;
- fixed a crash in getting a position for a ship&lt;br /&gt;
&lt;br /&gt;
[h1]NOTES[/h1]&lt;br /&gt;
&lt;br /&gt;
- servers need to be updated and restarted, no need for rebuilds to obtain the new resources, they should be added to the systems automatically in new asteroids&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quelle==&lt;br /&gt;
&lt;br /&gt;
* Offizielle Steam-News (GID: 3140604542242326409)&lt;br /&gt;
&lt;br /&gt;
[[Category:Patchnotes]]&lt;/div&gt;</summary>
		<author><name>Wiki-design-bot</name></author>
	</entry>
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