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	<id>https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FBeta-0.2.13.00</id>
	<title>Patchnotes/Beta-0.2.13.00 - Versionsgeschichte</title>
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	<updated>2026-10-01T02:33:27Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Interstellar Rift Wiki</subtitle>
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	<entry>
		<id>https://wiki.interstellarrift.de/index.php?title=Patchnotes/Beta-0.2.13.00&amp;diff=2141&amp;oldid=prev</id>
		<title>Wiki-design-bot: Vollständige offizielle Beta-Patchnotes archiviert</title>
		<link rel="alternate" type="text/html" href="https://wiki.interstellarrift.de/index.php?title=Patchnotes/Beta-0.2.13.00&amp;diff=2141&amp;oldid=prev"/>
		<updated>2026-09-30T22:37:17Z</updated>

		<summary type="html">&lt;p&gt;Vollständige offizielle Beta-Patchnotes archiviert&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
 |name = Frühe offizielle Patchnotes&lt;br /&gt;
 |above = Vollständiges Quellarchiv&lt;br /&gt;
 |header1 = Historischer Versionsstand&lt;br /&gt;
 |label2 = Quelle&lt;br /&gt;
 |data2 = Offizielle Steam-News&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Diese Seite enthält die &amp;#039;&amp;#039;&amp;#039;vollständige unveränderte offizielle Originalfassung&amp;#039;&amp;#039;&amp;#039; der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[h1]FEATURES[/h1][list][*] Added multi-threaded system update *EXPERIMENTAL*&lt;br /&gt;
	[list][*]Causes every star system to run in a separate thread. Which should increase performance when multiple systems are active.&lt;br /&gt;
	[*]Can be enabled by setting &amp;quot;MultithreadedSystemUpdate&amp;quot; to &amp;quot;true&amp;quot; in the server.json file&lt;br /&gt;
	[*]This feature is highly experimental and will be temporarily enabled on the PVP &amp;amp; PVE Server [/list]&lt;br /&gt;
[*] Added new device: Local Teleporter&lt;br /&gt;
	[list][*]Can be used to teleport to another local teleporter instantly&lt;br /&gt;
	[*]Resource Cost: 150 Iron, 150 Copper, 150 Silicon, Crystal Vectronium 250&lt;br /&gt;
	[*]Power usage: 500 per teleport, with a buffer of 1000[/list]&lt;br /&gt;
[*] Editor light mode can now be switched while in ceiling mode&lt;br /&gt;
&lt;br /&gt;
[*] Failed ship upgrades will now be refunded to your personal vault[/list]&lt;br /&gt;
[h1]BALANCE[/h1][list][*] Fixed resource costs of Chipset Break Firewall Percentage, was 1 silicon is now 10.&lt;br /&gt;
&lt;br /&gt;
[*] All counter hacking chipsets recipes now cost 10 brass instead of 1, (and also 1 gold and 10 silicon)&lt;br /&gt;
&lt;br /&gt;
[*] Changed recipe of deployable drone: 2 Drone Construction Components, 500 Copper, 1200 Standard Ammo&lt;br /&gt;
&lt;br /&gt;
[*] Changed recipe of deployable drone {empty}: 2 Drone Construction Components, 500 Copper&lt;br /&gt;
&lt;br /&gt;
[*] Changed recipe of deployable repair drone: 2 Drone Construction Components, 500 Copper&lt;br /&gt;
&lt;br /&gt;
[*] Data core and hacking terminal power usage multiplier when damage was reduced from 10 to 2&lt;br /&gt;
&lt;br /&gt;
[*] Some devices now drain power when a player is in the room (terminals, ship editor terminals, engineering terminals, holo tables, and trade terminals)[/list]&lt;br /&gt;
[h1]BUGFIXES[/h1][list][*] Fixed bug where protection GUI would not handle protection duration of more then a day correctly&lt;br /&gt;
&lt;br /&gt;
[*] Fixed bug where the mouse mode would not be set correctly when going back to the main menu, allowing the mouse to go outside of the screen&lt;br /&gt;
&lt;br /&gt;
[*] Fixed bug where slow lockstep update would slow down the mouse cursor&lt;br /&gt;
&lt;br /&gt;
[*] Fixed bug where data core terminal slots would become locked when moving data cores during a ship modification&lt;br /&gt;
&lt;br /&gt;
[*] Fixed bug where small teleporter could not be used to teleport inside the ship while in warp&lt;br /&gt;
&lt;br /&gt;
[*] Fixed bug where ship upgrade would not correctly use the resources of the ship the upgrade was confirmed on, if the upgrade was initiated on a different ship&lt;br /&gt;
&lt;br /&gt;
[*] Fixed bug where a ship&amp;#039;s throttle would not be reset when disabled, leading to unresponsive thrusters once the ship was repaired&lt;br /&gt;
&lt;br /&gt;
[*] Fixed graphical issues after rifting&lt;br /&gt;
&lt;br /&gt;
[*] Fixed a desync in batteries and capacitors&lt;br /&gt;
&lt;br /&gt;
[*] Fixed a client crash in the drone bay automation UI&lt;br /&gt;
&lt;br /&gt;
[*] Fixed a crash on exit involving the logger&lt;br /&gt;
&lt;br /&gt;
[*] Improved rift route finding to avoid blatantly unnecessary stops[/list]&lt;br /&gt;
[h1]VISUAL[/h1][list][*] Added new rift effect shader[/list]&lt;br /&gt;
[h1]SOUNDS[/h1][list][*] Footstep sounds for the player character are now twice as loud&lt;br /&gt;
&lt;br /&gt;
[*] Warp sounds are now half as loud&lt;br /&gt;
&lt;br /&gt;
[*] Fixed footstep sounds not listening to the settings correctly[/list]&lt;br /&gt;
[h1]NOTES[/h1][list][*]Servers need to be updated[/list]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quelle==&lt;br /&gt;
&lt;br /&gt;
* Offizielle Steam-News (GID: 2609208878381351178)&lt;br /&gt;
&lt;br /&gt;
[[Category:Patchnotes]]&lt;/div&gt;</summary>
		<author><name>Wiki-design-bot</name></author>
	</entry>
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