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	<id>https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FBeta-0.2.12.00</id>
	<title>Patchnotes/Beta-0.2.12.00 - Versionsgeschichte</title>
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	<updated>2026-10-01T02:47:17Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Interstellar Rift Wiki</subtitle>
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		<id>https://wiki.interstellarrift.de/index.php?title=Patchnotes/Beta-0.2.12.00&amp;diff=2135&amp;oldid=prev</id>
		<title>Wiki-design-bot: Vollständige offizielle Beta-Patchnotes archiviert</title>
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		<updated>2026-09-30T22:37:15Z</updated>

		<summary type="html">&lt;p&gt;Vollständige offizielle Beta-Patchnotes archiviert&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
 |name = Frühe offizielle Patchnotes&lt;br /&gt;
 |above = Vollständiges Quellarchiv&lt;br /&gt;
 |header1 = Historischer Versionsstand&lt;br /&gt;
 |label2 = Quelle&lt;br /&gt;
 |data2 = Offizielle Steam-News&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Diese Seite enthält die &amp;#039;&amp;#039;&amp;#039;vollständige unveränderte offizielle Originalfassung&amp;#039;&amp;#039;&amp;#039; der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[h1]FEATURES[/h1]&lt;br /&gt;
[list][*] Ship editor now has a mirror function in the exterior editor&lt;br /&gt;
[list][*] Three mirror modes, on the X, Y and Z plane&lt;br /&gt;
[*] You can move the plane with the square brackets ([ and ])&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
[*] Ship editor now has a ceiling mode, which can be toggled with a button on the left side of the prop and interior painting modes.&lt;br /&gt;
&lt;br /&gt;
[*] Ship editor now has a search function&lt;br /&gt;
&lt;br /&gt;
[*] Ship editor now has a button the change the background&lt;br /&gt;
&lt;br /&gt;
[*] &amp;quot;Interior Edit Mode&amp;quot; and &amp;quot;Prop Edit Mode&amp;quot; have been merged into a single mode, with all the categories of props combined&lt;br /&gt;
&lt;br /&gt;
[*] The old interior edit mode now only allows the creation and removal of rooms. &lt;br /&gt;
&lt;br /&gt;
[*] There is a new button in the editor that allows you to &amp;#039;lock&amp;#039; the creation of new room tiles, which prevents new tiles from being claimed when placing props&lt;br /&gt;
&lt;br /&gt;
[*] You can now click and drag items to place multiple at a time in the interior and exterior ship editor. In the interior ship editor, press &amp;quot;M&amp;quot; to toggle to &amp;quot;Mouse rotation&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[*] Placing wall tiles and windows can now be done by targetting the wall tile, instead of the floor below them&lt;br /&gt;
&lt;br /&gt;
[*] Secondary exterior camera (key short cut &amp;quot;L&amp;quot;) now stays in place when right mouse button is released&lt;br /&gt;
&lt;br /&gt;
[*] When placing blocks in the exterior editor, when holding down the left mouse key and pressing &amp;quot;L_CTRL&amp;quot;, &amp;quot;Z&amp;quot;, or &amp;quot;X&amp;quot; afterwards, block placement is constrained to one of three directional axes&lt;br /&gt;
&lt;br /&gt;
[*] New button editor to toggle between click &amp;amp; drag placement and mouse based prop rotation&lt;br /&gt;
&lt;br /&gt;
[*] Four new editor categories for the interior editor; &amp;quot;Weapons&amp;quot;, &amp;quot;Resources&amp;quot;, &amp;quot;Power&amp;quot;, and &amp;quot;Life Support&amp;quot;&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
[h1]VISUALS[/h1]&lt;br /&gt;
[list][*] The selected exterior prop now has the same shading as placed blocks&lt;br /&gt;
&lt;br /&gt;
[*] New shaders for prop placing and deleting in the exterior editor&lt;br /&gt;
&lt;br /&gt;
[*] New indicators for prop placing in the interior editor&lt;br /&gt;
&lt;br /&gt;
[*] Better ship camera smoothing&lt;br /&gt;
&lt;br /&gt;
[*] Exterior prop rotation now have an animation&lt;br /&gt;
&lt;br /&gt;
[*] New visuals that indicate the blocked area for props&lt;br /&gt;
&lt;br /&gt;
[*] New visuals to indicate when wall, floor and ceiling tiles cannot be placed&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
[h1]BUG FIXES[/h1]&lt;br /&gt;
[list][*] Rich asteroids are now configurable&lt;br /&gt;
&lt;br /&gt;
[*] Portable batteries are now configurable&lt;br /&gt;
&lt;br /&gt;
[*] Ship Storage Device max ship mass is now configurable&lt;br /&gt;
&lt;br /&gt;
[*] Banned players will now be kicked after their username has been updated when they try to connect, to allow admins to admin them&lt;br /&gt;
&lt;br /&gt;
[*] Drones now only sell to a terminal if the price is what they expect it to be&lt;br /&gt;
&lt;br /&gt;
[*] Drones no longer buy more then they need&lt;br /&gt;
&lt;br /&gt;
[*] Drones now remember the correct buy and sell price if multiple player stores on a single ship sell the same resource&lt;br /&gt;
&lt;br /&gt;
[*] Rewrote system loading code&lt;br /&gt;
&lt;br /&gt;
[*] Fixed a bug where deleting wall tiles could create holes&lt;br /&gt;
&lt;br /&gt;
[*] Fixed a server crash if the ExtractorMineSpeedScale was set to 0&lt;br /&gt;
&lt;br /&gt;
[*] Fixed an out of memory crash by infinitely recursively loading a system when loading a system that had an uncompleted rift&lt;br /&gt;
&lt;br /&gt;
[*] Ensured systems keep updating immediately after rifting to remove the rifted ship (should reduce and hopefully eradicate rifting duplication)&lt;br /&gt;
&lt;br /&gt;
[*] Fixed asteroids all having the same starting rotational velocity&lt;br /&gt;
&lt;br /&gt;
[*] Fixed oxygen icon being a power icon in the power editor&lt;br /&gt;
&lt;br /&gt;
[*] Improved requesting save data from ghost clients&lt;br /&gt;
&lt;br /&gt;
[*] Fixed &amp;quot;Server upgrading systems&amp;quot; warning to only appear when the server is actually upgrading systems&lt;br /&gt;
&lt;br /&gt;
[*] Fixed bug where cargo teleporter would lock up when teleporting nothing to a vault&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
[h1]NOTES[/h1]&lt;br /&gt;
[list][*] Servers need to be updated!&lt;br /&gt;
&lt;br /&gt;
[*] If your server has not updated yet, you can switch to the &amp;#039;previous&amp;#039; branch until it has updated&lt;br /&gt;
[/list]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quelle==&lt;br /&gt;
&lt;br /&gt;
* Offizielle Steam-News (GID: 2551782186274007811)&lt;br /&gt;
&lt;br /&gt;
[[Category:Patchnotes]]&lt;/div&gt;</summary>
		<author><name>Wiki-design-bot</name></author>
	</entry>
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