<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
	<id>https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FAlpha-0.1.56</id>
	<title>Patchnotes/Alpha-0.1.56 - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FAlpha-0.1.56"/>
	<link rel="alternate" type="text/html" href="https://wiki.interstellarrift.de/index.php?title=Patchnotes/Alpha-0.1.56&amp;action=history"/>
	<updated>2026-10-01T02:05:52Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Interstellar Rift Wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.interstellarrift.de/index.php?title=Patchnotes/Alpha-0.1.56&amp;diff=2038&amp;oldid=prev</id>
		<title>Wiki-design-bot: Vollständige offizielle Alpha-Patchnotes archiviert</title>
		<link rel="alternate" type="text/html" href="https://wiki.interstellarrift.de/index.php?title=Patchnotes/Alpha-0.1.56&amp;diff=2038&amp;oldid=prev"/>
		<updated>2026-09-30T22:28:51Z</updated>

		<summary type="html">&lt;p&gt;Vollständige offizielle Alpha-Patchnotes archiviert&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
 |name = Frühe offizielle Patchnotes&lt;br /&gt;
 |above = Vollständiges Quellarchiv&lt;br /&gt;
 |header1 = Historischer Versionsstand&lt;br /&gt;
 |label2 = Quelle&lt;br /&gt;
 |data2 = Offizielle Steam-News&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Diese Seite enthält die &amp;#039;&amp;#039;&amp;#039;vollständige unveränderte offizielle Originalfassung&amp;#039;&amp;#039;&amp;#039; der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[h1]FUNCTIONALITIES[/h1]&lt;br /&gt;
&lt;br /&gt;
- added PvE mode&lt;br /&gt;
[list]&lt;br /&gt;
[*]ignores all player-caused damage and hacking to ships and players&lt;br /&gt;
[*]NPC&amp;#039;s like Skrill can still damage ships&lt;br /&gt;
[/list]&lt;br /&gt;
- added &amp;quot;togglePvEmode&amp;quot; command to switch PvE Mode&lt;br /&gt;
&lt;br /&gt;
- added &amp;quot;toggleCreativemode&amp;quot; command to switch Creative Mode&lt;br /&gt;
&lt;br /&gt;
- added filter options in server list to sort by server modes&lt;br /&gt;
&lt;br /&gt;
- target indicator in flight UI now flashes red when the player hits the target&lt;br /&gt;
&lt;br /&gt;
- ships in death state can no longer be salvaged or upgraded&lt;br /&gt;
&lt;br /&gt;
- added ability for the game to send engine crash dump files automatically (can be disabled by de-selecting &amp;quot;Allow anonymous data gathering&amp;quot; in the options menu)&lt;br /&gt;
&lt;br /&gt;
[h1]SOUND[/h1]&lt;br /&gt;
&lt;br /&gt;
- added character movement sounds&lt;br /&gt;
[list]&lt;br /&gt;
	[*]footstep sounds&lt;br /&gt;
	[*]jump sounds&lt;br /&gt;
	[*]sounds are slightly different for male and female characters&lt;br /&gt;
[/list]&lt;br /&gt;
[h1]EDITOR[/h1]&lt;br /&gt;
&lt;br /&gt;
- reworked and optimized most of the behind-the-scenes code for the editor (allowing for more improvements in the future)&lt;br /&gt;
&lt;br /&gt;
- added hover text when hovering over props in interior mode&lt;br /&gt;
&lt;br /&gt;
- added fly camera mode to ship editor &lt;br /&gt;
[list]&lt;br /&gt;
	[*]hold middle mouse or Left alt while moving the mouse, and WASD to move in the direction of the camera&lt;br /&gt;
	[*]is not limited in height position by the current floor&lt;br /&gt;
[/list]	&lt;br /&gt;
- editor now only loads all the prop images it currently needs instead of all of them all the time&lt;br /&gt;
&lt;br /&gt;
- editor can now switch between orbit and fly camera using the ToggleCamera Hotkey (default: T)&lt;br /&gt;
&lt;br /&gt;
- added editor camera movement hotkeys to options menu&lt;br /&gt;
&lt;br /&gt;
- fixed bug where the player could click &amp;quot;through&amp;quot; some editor menus and unintentionally place a block&lt;br /&gt;
&lt;br /&gt;
[h1]BUG FIXES[/h1]&lt;br /&gt;
&lt;br /&gt;
- fixed desync when a lot of collisions happened at the same time in multiple systems&lt;br /&gt;
&lt;br /&gt;
- refactored drone long range asteroid finding so it doesn&amp;#039;t lag the server anymore&lt;br /&gt;
&lt;br /&gt;
- fixed bug where system was sometimes loaded twice&lt;br /&gt;
&lt;br /&gt;
- server will now create crash dump file when server crashes, to allow better debugging&lt;br /&gt;
&lt;br /&gt;
- server will now disconnect connected players on server crash&lt;br /&gt;
&lt;br /&gt;
- optimized some behind-the-scenes code to increase world generation speed&lt;br /&gt;
&lt;br /&gt;
- fixed bug where wedge shaped window would glitch&lt;br /&gt;
&lt;br /&gt;
- fixed bug where left arm would disappear on some AMD GPUs&lt;br /&gt;
&lt;br /&gt;
- fixed bug where lights would sometimes flicker on some AMD GPUs&lt;br /&gt;
&lt;br /&gt;
- fixed bug where floor would twitch when looking down and jumping&lt;br /&gt;
&lt;br /&gt;
- fixed crash in nuclear reactor&lt;br /&gt;
&lt;br /&gt;
- fixed scroll speed in option menu being too slow&lt;br /&gt;
&lt;br /&gt;
- fixed bug where menu button in grip would summon infinite menus&lt;br /&gt;
&lt;br /&gt;
- fixed bug where tool store would scroll up when clicking an item&lt;br /&gt;
&lt;br /&gt;
- fixed system name/id not showing int the log when is ship is added to a solar system through the store-o-tron rather than a command (like ship editor terminal)&lt;br /&gt;
&lt;br /&gt;
- fixed rare crash in GRIP&lt;br /&gt;
&lt;br /&gt;
[h1]NOTES[/h1]&lt;br /&gt;
&lt;br /&gt;
- Servers will need to be updated and restarted in order for players to join after the patch. No rebuilds are required for this patch.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quelle==&lt;br /&gt;
&lt;br /&gt;
* Offizielle Steam-News (GID: 4249665521682859068)&lt;br /&gt;
&lt;br /&gt;
[[Category:Patchnotes]]&lt;/div&gt;</summary>
		<author><name>Wiki-design-bot</name></author>
	</entry>
</feed>