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	<id>https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FAlpha-0.1.55</id>
	<title>Patchnotes/Alpha-0.1.55 - Versionsgeschichte</title>
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	<updated>2026-10-01T00:58:19Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Interstellar Rift Wiki</subtitle>
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	<entry>
		<id>https://wiki.interstellarrift.de/index.php?title=Patchnotes/Alpha-0.1.55&amp;diff=2035&amp;oldid=prev</id>
		<title>Wiki-design-bot: Vollständige offizielle Alpha-Patchnotes archiviert</title>
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		<updated>2026-09-30T22:28:50Z</updated>

		<summary type="html">&lt;p&gt;Vollständige offizielle Alpha-Patchnotes archiviert&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
 |name = Frühe offizielle Patchnotes&lt;br /&gt;
 |above = Vollständiges Quellarchiv&lt;br /&gt;
 |header1 = Historischer Versionsstand&lt;br /&gt;
 |label2 = Quelle&lt;br /&gt;
 |data2 = Offizielle Steam-News&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Diese Seite enthält die &amp;#039;&amp;#039;&amp;#039;vollständige unveränderte offizielle Originalfassung&amp;#039;&amp;#039;&amp;#039; der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[h1]FUNCTIONALITIES[/h1]&lt;br /&gt;
&lt;br /&gt;
- added new device:&lt;br /&gt;
[list]&lt;br /&gt;
	[*]Escape pod launcher&lt;br /&gt;
	[list]&lt;br /&gt;
	[*]Can hold 1 escape pod&lt;br /&gt;
	[*]Cost: 5000 Iron, 1500 Copper, 250 Silicon, 250 Steel&lt;br /&gt;
	[*]Size 1x1 wall tile&lt;br /&gt;
	[*]Mass: 1200&lt;br /&gt;
	[*]Comes with one escape pod&lt;br /&gt;
	[*]Charges escape pod when escape pod is present&lt;br /&gt;
	[*]Uses up to 1000 power per tick if escape pod is charging&lt;br /&gt;
	[*]Escape pod can be re-filled at a hydroPEX station or a Store-o-Tron&lt;br /&gt;
	[/list]&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- networking moved to a separate thread so messages are not stalled when server or client lags&lt;br /&gt;
&lt;br /&gt;
- added escape pod&lt;br /&gt;
[list]&lt;br /&gt;
	[*]launched from new escape pod launcher device&lt;br /&gt;
	[*]contains up to 15 million power&lt;br /&gt;
	[*]can warp and move until it&amp;#039;s power is drained&lt;br /&gt;
	[*]cannot re-dock into the escape pod launcher&lt;br /&gt;
	[*]has a teleporter on board&lt;br /&gt;
	[*]has &lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- added ship destruction sequence:&lt;br /&gt;
[list]&lt;br /&gt;
	[*]Is initiated when a ship reaches 0 hp&lt;br /&gt;
	[*]lasts between 30 seconds and 10 minutes dependant on ship mass&lt;br /&gt;
	[*]prevents ship from blowing up until timer ends&lt;br /&gt;
	[*]causes ship lights to turn red and blink&lt;br /&gt;
	[*]damages devices periodically while active&lt;br /&gt;
	[*]causes ship to come to a complete stop&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- right screen of store-o-tron now has an escape pod purchase screen&lt;br /&gt;
&lt;br /&gt;
- HydroPEX service station now has an escape pod purchase screen&lt;br /&gt;
&lt;br /&gt;
- player inventory now clears when player dies&lt;br /&gt;
&lt;br /&gt;
- added player death orb&lt;br /&gt;
[list]&lt;br /&gt;
	[*]spawns when a player dies with anything in their inventory&lt;br /&gt;
	[*]allows anyone to loot the dead player&amp;#039;s inventory&lt;br /&gt;
	[*]players killed by admin commands will keep their inventory&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- added discord rich presence&lt;br /&gt;
[list]&lt;br /&gt;
	[*]players can now request to join other players in Interstellar Rift&lt;br /&gt;
	[*]discord now shows whether you&amp;#039;re in menu/editor/in-game&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- buying and selling resources from a ship can now also be done by crew members instead of only the ship owner&lt;br /&gt;
&lt;br /&gt;
- crew members should now be able to control repair drones, beacons and defense drones&lt;br /&gt;
&lt;br /&gt;
- fixed bug where player would sometimes spawn next to the ship when leaving cockpit&lt;br /&gt;
&lt;br /&gt;
- drones and aliens should no longer fire on disabled ships&lt;br /&gt;
&lt;br /&gt;
- added mission terminal to S3 Guns R Us&lt;br /&gt;
&lt;br /&gt;
- Added infinite power gen to HSC assembly station&lt;br /&gt;
&lt;br /&gt;
- Hurles Co. Assembly missions now require a ship to be selected for cargo destination&lt;br /&gt;
&lt;br /&gt;
- added &amp;quot;storeAllShipsInSystem&amp;quot; command (stores all player ships in target system, will skip any ship that has at least one player on it)&lt;br /&gt;
&lt;br /&gt;
- added &amp;quot;listResourceInventory&amp;quot; command (will list all resource crates in a player&amp;#039;s inventory)&lt;br /&gt;
&lt;br /&gt;
- added &amp;quot;listToolInventory&amp;quot; command (will list all tools in a player&amp;#039;s inventory)&lt;br /&gt;
&lt;br /&gt;
- added &amp;quot;listResourceVault&amp;quot; command (will list all resource crates in a player&amp;#039;s vault)&lt;br /&gt;
&lt;br /&gt;
- added &amp;quot;listToolVault&amp;quot; command (will list all tools in a player&amp;#039;s vault)&lt;br /&gt;
&lt;br /&gt;
[h1]GRAPHICS[/h1]&lt;br /&gt;
&lt;br /&gt;
- added flashing lights animation when ship is in destruction mode&lt;br /&gt;
&lt;br /&gt;
- added borderless fullscreen mode&lt;br /&gt;
&lt;br /&gt;
- added colors to text in flight UI&lt;br /&gt;
&lt;br /&gt;
- ships that are disabled will now show an empty health bar in red and will have a [disabled] tag&lt;br /&gt;
&lt;br /&gt;
[h1]BUG FIXES[/h1]&lt;br /&gt;
&lt;br /&gt;
- fixed crash in engineering terminal&lt;br /&gt;
&lt;br /&gt;
- fixed crash in ship flight UI&lt;br /&gt;
&lt;br /&gt;
- fixed crash in RepairGun&lt;br /&gt;
&lt;br /&gt;
- fixed crash when failing to start a ghost client&lt;br /&gt;
&lt;br /&gt;
- fixed bug where some system events would remove their target station instantly after generating&lt;br /&gt;
&lt;br /&gt;
- fixed crash when a system could not be loaded&lt;br /&gt;
&lt;br /&gt;
- fixed crash in supply hydropex mission&lt;br /&gt;
&lt;br /&gt;
- fixed bug where safe zones would request extra drones when the turrets within would fire&lt;br /&gt;
&lt;br /&gt;
- fixed terminals not activating when entering the helm of the escape pod as it spawns.&lt;br /&gt;
&lt;br /&gt;
- fixed repair drone not being salvageable&lt;br /&gt;
&lt;br /&gt;
- fixed bug where cockpit terminals would sometimes not activate&lt;br /&gt;
&lt;br /&gt;
- fixed crash in pirate drone&lt;br /&gt;
&lt;br /&gt;
- fixed several issues with multi-screen support&lt;br /&gt;
&lt;br /&gt;
- fixed crash in get server ping command&lt;br /&gt;
&lt;br /&gt;
[h1]NOTES[/h1]&lt;br /&gt;
&lt;br /&gt;
- Servers will have to be updated and restarted, no rebuilds required&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quelle==&lt;br /&gt;
&lt;br /&gt;
* Offizielle Steam-News (GID: 4249665521682859598)&lt;br /&gt;
&lt;br /&gt;
[[Category:Patchnotes]]&lt;/div&gt;</summary>
		<author><name>Wiki-design-bot</name></author>
	</entry>
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