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	<id>https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FAlpha-0.1.50</id>
	<title>Patchnotes/Alpha-0.1.50 - Versionsgeschichte</title>
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	<updated>2026-10-01T02:19:45Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Interstellar Rift Wiki</subtitle>
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	<entry>
		<id>https://wiki.interstellarrift.de/index.php?title=Patchnotes/Alpha-0.1.50&amp;diff=2020&amp;oldid=prev</id>
		<title>Wiki-design-bot: Vollständige offizielle Alpha-Patchnotes archiviert</title>
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		<updated>2026-09-30T22:27:41Z</updated>

		<summary type="html">&lt;p&gt;Vollständige offizielle Alpha-Patchnotes archiviert&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
 |name = Frühe offizielle Patchnotes&lt;br /&gt;
 |above = Vollständiges Quellarchiv&lt;br /&gt;
 |header1 = Historischer Versionsstand&lt;br /&gt;
 |label2 = Quelle&lt;br /&gt;
 |data2 = Offizielle Steam-News&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Diese Seite enthält die &amp;#039;&amp;#039;&amp;#039;vollständige unveränderte offizielle Originalfassung&amp;#039;&amp;#039;&amp;#039; der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[h1]FUNCTIONALITIES[/h1]&lt;br /&gt;
&lt;br /&gt;
 - added new event ticker window&lt;br /&gt;
[list]&lt;br /&gt;
[*]will show events like &amp;quot;Ship under attack&amp;quot; and many other messages&lt;br /&gt;
[*]ship event messages will now show to everyone on the ship, regardless if they are in the cockpit or not&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- added new rift generator route graphic&lt;br /&gt;
[list]&lt;br /&gt;
[*]will auto generate a route to selected system in rift generator&lt;br /&gt;
[/list]&lt;br /&gt;
 &lt;br /&gt;
[h1]BALANCE[/h1]&lt;br /&gt;
&lt;br /&gt;
- Nerfed Skrill hunter bullets, now do 20 damage on shields and +2.5% of max shield (from 20%)&lt;br /&gt;
&lt;br /&gt;
- tweaked power usage of Gravitational Anchor (from 50/t to 5/t)&lt;br /&gt;
&lt;br /&gt;
- Shields now only require 25% of their charging power when they are fully charged&lt;br /&gt;
&lt;br /&gt;
- Buffed Shield generator output&lt;br /&gt;
[list]&lt;br /&gt;
[*]Small Shield Generator: Max output to 1000 from 600&lt;br /&gt;
[*]Large Shield Generator: Max output to 10000 from 6500&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- rebalanced Skrill spawn rate and group size. &lt;br /&gt;
[list]&lt;br /&gt;
[*]low Skrill systems have smaller groups&lt;br /&gt;
[*]higher Skrill systems will have far less frequent spawns&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- Skrill no longer spawn near the system&amp;#039;s star&lt;br /&gt;
&lt;br /&gt;
- rifts will now always exit near the system&amp;#039;s star&lt;br /&gt;
&lt;br /&gt;
- added shield toggle button to cockpit screen&lt;br /&gt;
&lt;br /&gt;
- clicking an editor mode button twice no longer returns to previous mode&lt;br /&gt;
&lt;br /&gt;
[h1]GRAPHICS[/h1]&lt;br /&gt;
&lt;br /&gt;
- updated main menu patch notes and news sections&lt;br /&gt;
&lt;br /&gt;
- added message when manned turret is out of power&lt;br /&gt;
&lt;br /&gt;
- fixed wrong popup in Ship editor Terminal UI&lt;br /&gt;
&lt;br /&gt;
- added no power/ deactivation messages to 3d printer&lt;br /&gt;
&lt;br /&gt;
- device editor windows no longer overlap with upgrade resource bars in editor&lt;br /&gt;
&lt;br /&gt;
- fixed chat options window mouse discrepancies&lt;br /&gt;
&lt;br /&gt;
- food bar now properly disappears when finishing a health pack&lt;br /&gt;
&lt;br /&gt;
- grip now shows health of device when using device manager&lt;br /&gt;
&lt;br /&gt;
- paint button now also turns blue when it&amp;#039;s mode is selected&lt;br /&gt;
&lt;br /&gt;
- fixed bug where back button in advanced ship stats menu did not work&lt;br /&gt;
&lt;br /&gt;
- fixed bug where resource bars in 3D printer would render on top of the resource explanation popup&lt;br /&gt;
&lt;br /&gt;
- updated engine particle effects&lt;br /&gt;
&lt;br /&gt;
- inventory now cannot be scrolled while holding unlock mouse key&lt;br /&gt;
&lt;br /&gt;
[h1]BUG FIXES[/h1]&lt;br /&gt;
&lt;br /&gt;
- fixed bug where sometimes players would get separated from their ships when going through a rift&lt;br /&gt;
&lt;br /&gt;
- fixed bug in editor where one could not save if unreachable tile is detected&lt;br /&gt;
&lt;br /&gt;
- fixed some issues where player data would sometimes not save&lt;br /&gt;
&lt;br /&gt;
- fixed bug where stations and turrets would fire on the wrong target&lt;br /&gt;
&lt;br /&gt;
- force use of dedicated GPU on AMD laptops&lt;br /&gt;
&lt;br /&gt;
- fixed some issues with player login sequence&lt;br /&gt;
&lt;br /&gt;
- fixed crash issue with Skrill&lt;br /&gt;
&lt;br /&gt;
- fixed bug where teleporting to refinery would sometimes dupe resources&lt;br /&gt;
&lt;br /&gt;
- fixed bug where stored ships position was not saved&lt;br /&gt;
&lt;br /&gt;
- fixed bug where drones would sometimes target each other&lt;br /&gt;
&lt;br /&gt;
- fixed bug where entities would spawn debris/play sounds/handle reputation etc for every instance of damage in the frame it died instead of once&lt;br /&gt;
 &lt;br /&gt;
[h1]NOTES[/h1]&lt;br /&gt;
&lt;br /&gt;
- Servers and saves will have to be rebuild using the first rebuild option in the F8 menu (or the &amp;quot;rebuildServer 0&amp;quot; command in dedicated server console)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quelle==&lt;br /&gt;
&lt;br /&gt;
* Offizielle Steam-News (GID: 4249665521682862451)&lt;br /&gt;
&lt;br /&gt;
[[Category:Patchnotes]]&lt;/div&gt;</summary>
		<author><name>Wiki-design-bot</name></author>
	</entry>
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