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	<id>https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FAlpha-0.1.40</id>
	<title>Patchnotes/Alpha-0.1.40 - Versionsgeschichte</title>
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	<updated>2026-10-01T02:05:42Z</updated>
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		<id>https://wiki.interstellarrift.de/index.php?title=Patchnotes/Alpha-0.1.40&amp;diff=1990&amp;oldid=prev</id>
		<title>Wiki-design-bot: Vollständige offizielle Alpha-Patchnotes archiviert</title>
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		<updated>2026-09-30T22:26:23Z</updated>

		<summary type="html">&lt;p&gt;Vollständige offizielle Alpha-Patchnotes archiviert&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
 |name = Frühe offizielle Patchnotes&lt;br /&gt;
 |above = Vollständiges Quellarchiv&lt;br /&gt;
 |header1 = Historischer Versionsstand&lt;br /&gt;
 |label2 = Quelle&lt;br /&gt;
 |data2 = Offizielle Steam-News&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Diese Seite enthält die &amp;#039;&amp;#039;&amp;#039;vollständige unveränderte offizielle Originalfassung&amp;#039;&amp;#039;&amp;#039; der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[h1]FUNCTIONALITIES[/h1]&lt;br /&gt;
&lt;br /&gt;
- Added new Strip Miner device. &lt;br /&gt;
[list]&lt;br /&gt;
[*]Can be found in room edit mode &amp;gt; Systems&lt;br /&gt;
[*]Costs 12,500 Steel, 25,000 Iron, 7,500 Aluminium&lt;br /&gt;
[*]Has a mass of 250,000&lt;br /&gt;
[*]Has 4 arms that can mine different resources from the same asteroid&lt;br /&gt;
[*]Has a range of 1500m&lt;br /&gt;
[*]Has an external Laser on the bottom that fires on an asteroid&lt;br /&gt;
[*]Has a size of 8x8 blocks&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- added new, bigger asteroids that can be mined with the Strip Miner&lt;br /&gt;
&lt;br /&gt;
- the options menu can now be called from within the game via the Escape Menu&lt;br /&gt;
&lt;br /&gt;
- Gravitational Anchor now takes rotation into account&lt;br /&gt;
&lt;br /&gt;
- when an object is targeted while you are in warp, an arrow indicator will show when it is recommended to change warp level, along with an estimated time of arrival at current warp level&lt;br /&gt;
&lt;br /&gt;
- password text field can now be confirmed with enter and text field is automatically activated upon popup activation&lt;br /&gt;
&lt;br /&gt;
- scanners can now be toggled on and off in scanner gui&lt;br /&gt;
&lt;br /&gt;
- scanners are now disabled by default&lt;br /&gt;
&lt;br /&gt;
- added a new wall set, includes wall, airvent, window and wall light&lt;br /&gt;
&lt;br /&gt;
- increased ship mode holotable max range to 32km from 16km&lt;br /&gt;
&lt;br /&gt;
- asteroid fields now spawn fully filled with asteroids&lt;br /&gt;
&lt;br /&gt;
- HSC excavator now has scanners disabled by default so it doesn&amp;#039;t burn hydrogen for no reason&lt;br /&gt;
&lt;br /&gt;
- rebalanced S3 Peregrine power so it is less confusing for newer players. Weapons now use power from an engine instead of battery + solar panels.&lt;br /&gt;
&lt;br /&gt;
- increased missile speed to make missiles a little more viable against aliens&lt;br /&gt;
&lt;br /&gt;
- implemented delete button for languages (deleting a language also unsubscribes you from the workshop item)&lt;br /&gt;
&lt;br /&gt;
[h1]GRAPHICS[/h1]&lt;br /&gt;
&lt;br /&gt;
- Optimized non shadowed rendering mode. Objects should no longer turn black when affected by more than 8 lights&lt;br /&gt;
&lt;br /&gt;
- Fixed text fields in main menu going out of bounds&lt;br /&gt;
&lt;br /&gt;
- Reworked Resource scanner interface. Now has a popup to select resources. Also has a button to toggle Scanners&lt;br /&gt;
&lt;br /&gt;
- Changed Skrill HUD icons&lt;br /&gt;
&lt;br /&gt;
- character menu is now also available in the new style&lt;br /&gt;
&lt;br /&gt;
[h1]BUG FIXES[/h1]&lt;br /&gt;
&lt;br /&gt;
- fixed bug where Skrill Hunters and Skrill bombers would fly away upon a player entering their range&lt;br /&gt;
&lt;br /&gt;
- fixed bug where delete button to delete a saved galaxy would no longer work&lt;br /&gt;
&lt;br /&gt;
- fixed crash on player pistol projectile&lt;br /&gt;
&lt;br /&gt;
- fixed crash on mission boxes&lt;br /&gt;
&lt;br /&gt;
- fixed bug where playes where players would not be prompted to respawn if their ship gets destroyed and they log out (or crash) before respawning&lt;br /&gt;
&lt;br /&gt;
- fixed crash in engineering terminal&lt;br /&gt;
&lt;br /&gt;
- fixed crash in Crew menu rank list UI&lt;br /&gt;
&lt;br /&gt;
- fixed crash in Repair drone UI&lt;br /&gt;
&lt;br /&gt;
- fixed crash in extractor terminal&lt;br /&gt;
&lt;br /&gt;
- fixed crash in Mission terminal&lt;br /&gt;
&lt;br /&gt;
- fixed crash in respawn menu if there was no selectable molecular assembler&lt;br /&gt;
&lt;br /&gt;
- fixed crash in Hydrogen tank hover update when scrolling through inventory&lt;br /&gt;
&lt;br /&gt;
- fixed crash when trying to create damage effects on certain devices&lt;br /&gt;
&lt;br /&gt;
- fixed crash in Ship editor resource calculation when upgrading&lt;br /&gt;
&lt;br /&gt;
- fixed crash when calculating Starter station respawn cost&lt;br /&gt;
&lt;br /&gt;
[h1]NOTES[/h1]&lt;br /&gt;
&lt;br /&gt;
Servers and existing galaxies will have to be rebuilt with the first rebuild option in the F8 menu for the new asteroids to show up.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quelle==&lt;br /&gt;
&lt;br /&gt;
* Offizielle Steam-News (GID: 4249665521682868801)&lt;br /&gt;
&lt;br /&gt;
[[Category:Patchnotes]]&lt;/div&gt;</summary>
		<author><name>Wiki-design-bot</name></author>
	</entry>
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