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	<id>https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FAlpha-0.1.36</id>
	<title>Patchnotes/Alpha-0.1.36 - Versionsgeschichte</title>
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	<updated>2026-10-01T00:58:19Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Interstellar Rift Wiki</subtitle>
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		<id>https://wiki.interstellarrift.de/index.php?title=Patchnotes/Alpha-0.1.36&amp;diff=1974&amp;oldid=prev</id>
		<title>Wiki-design-bot: Vollständige offizielle Alpha-Patchnotes archiviert</title>
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		<updated>2026-09-30T22:25:10Z</updated>

		<summary type="html">&lt;p&gt;Vollständige offizielle Alpha-Patchnotes archiviert&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
 |name = Frühe offizielle Patchnotes&lt;br /&gt;
 |above = Vollständiges Quellarchiv&lt;br /&gt;
 |header1 = Historischer Versionsstand&lt;br /&gt;
 |label2 = Quelle&lt;br /&gt;
 |data2 = Offizielle Steam-News&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Diese Seite enthält die &amp;#039;&amp;#039;&amp;#039;vollständige unveränderte offizielle Originalfassung&amp;#039;&amp;#039;&amp;#039; der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[h1]FUNCTIONALITIES[/h1]&lt;br /&gt;
&lt;br /&gt;
- repair gun now differentiates between devices and eggnites when aimed at one. eggnites are red, devices are blue&lt;br /&gt;
&lt;br /&gt;
- repair gun now does not work when out of range &lt;br /&gt;
&lt;br /&gt;
- repair gun repair beam does not show when out of ammo&lt;br /&gt;
&lt;br /&gt;
- rift generator now selects a system when using the search bar&lt;br /&gt;
&lt;br /&gt;
- added reward overview to the final message of a mission&lt;br /&gt;
&lt;br /&gt;
- added a new, fast paced mission with a short timer for GT&lt;br /&gt;
&lt;br /&gt;
- added a new Logicorp wing to GT Trade Hub, containing 3D printers&lt;br /&gt;
&lt;br /&gt;
- added a new, scripted tutorial&lt;br /&gt;
&lt;br /&gt;
- added new mission log. can be toggled with [L] by default, objectives can be expanded by holding down [L ALT] and clicking on the objective&lt;br /&gt;
&lt;br /&gt;
- added new mission description pop-up. can be closed by pressing [Delete] by default&lt;br /&gt;
&lt;br /&gt;
- blueprints from the workshop are now listed with a steam logo in front of them on the ship editor terminal&lt;br /&gt;
&lt;br /&gt;
- new markers for quests, now also display the distance to the objective on a ship or station&lt;br /&gt;
&lt;br /&gt;
- missions now show a counter when the objective requires a specific amount of something&lt;br /&gt;
&lt;br /&gt;
- turrets and skrill now shoot at missiles&lt;br /&gt;
&lt;br /&gt;
- added objective compass that shows the markers for the objective if any are available&lt;br /&gt;
&lt;br /&gt;
- added inventory is full message. displays when looking at something that can be picked up but, (and you guessed it), your inventory is full &lt;br /&gt;
&lt;br /&gt;
- heavily optimized devices to only tick when needed and update at lower frequencies when possible&lt;br /&gt;
&lt;br /&gt;
[h1]BALANCE[/h1]&lt;br /&gt;
&lt;br /&gt;
- increased entity scan range of missile launcher GUI to 15km instead of 3km&lt;br /&gt;
&lt;br /&gt;
- missile launcher UI now shows which of the nearby entities are targeted by the holo-table or the cockpit/turret seats&lt;br /&gt;
&lt;br /&gt;
- fixed missile prices on fort Bragg&lt;br /&gt;
&lt;br /&gt;
- change some mission rewards, could profit 1.2M from abandoning mission in extreme cases&lt;br /&gt;
&lt;br /&gt;
[h1]GRAPHICS[/h1]&lt;br /&gt;
&lt;br /&gt;
- pop-up with mission description upon receiving one&lt;br /&gt;
&lt;br /&gt;
- added pop-up when you already have 5 missions (max) to mission terminal&lt;br /&gt;
&lt;br /&gt;
[h1]BUG FIXES[/h1]&lt;br /&gt;
&lt;br /&gt;
- fixed crash in engineering terminal&lt;br /&gt;
&lt;br /&gt;
- fixed bug where engineering terminal would sometimes select the wrong room&lt;br /&gt;
&lt;br /&gt;
- fixed bug where engineering terminal would sometimes move incorrect items to other group&lt;br /&gt;
&lt;br /&gt;
- fixed crash in Galaxy mode of holo-table&lt;br /&gt;
&lt;br /&gt;
- fixed multiple spelling errors and other text bugs in mission texts&lt;br /&gt;
&lt;br /&gt;
- added a back button to the cargo GUI in holo-table&lt;br /&gt;
&lt;br /&gt;
- fixed bug where hydrogen tank did not update its damage texture/scenes&lt;br /&gt;
&lt;br /&gt;
- fixed bug where skipping damage levels would also skip damage scenes&lt;br /&gt;
&lt;br /&gt;
- fixed crash whilst removing cartridges from expansion bays that were removed during an upgrade of a ship&lt;br /&gt;
&lt;br /&gt;
- doors now properly register as solid objects and are now targetable by Repair gun and G.R.I.P. instead of just the door frame&lt;br /&gt;
&lt;br /&gt;
- dead players should no longer keep a ship populated&lt;br /&gt;
&lt;br /&gt;
- offline players are now also moved to the new ship when going through a rift&lt;br /&gt;
&lt;br /&gt;
- fixed crash in hacking terminal&lt;br /&gt;
&lt;br /&gt;
- fixed editor menu being visible in screenshot mode for workshop&lt;br /&gt;
&lt;br /&gt;
- fixed issue where trade station would keep adding ships to it&amp;#039;s internal list every frame&lt;br /&gt;
&lt;br /&gt;
- fixed some wrongly assigned faction station owners to Hurles Co. and GT Missions&lt;br /&gt;
&lt;br /&gt;
- fixed crash on startup with high memory requirement ship loads&lt;br /&gt;
&lt;br /&gt;
- optimized ship power system performance&lt;br /&gt;
&lt;br /&gt;
- fixed several engine crashes on removing or adding entities&lt;br /&gt;
&lt;br /&gt;
- fixed bug where game might claim load or generate failed while it didn&amp;#039;t&lt;br /&gt;
&lt;br /&gt;
- fixed refinery amount input field size&lt;br /&gt;
&lt;br /&gt;
- fixed a bug with ships being removed if the uninhabited flag fails to accurately update&lt;br /&gt;
&lt;br /&gt;
- offline players are now correctly updated when a ship moves through a rift&lt;br /&gt;
&lt;br /&gt;
- fixed some station ownership messages with certain ships generated from missions&lt;br /&gt;
&lt;br /&gt;
- fixed a bug with ships immediately disappearing after being retrieved from a store-o-tron&lt;br /&gt;
&lt;br /&gt;
[h1]NOTES[/h1]&lt;br /&gt;
&lt;br /&gt;
- no rebuilding required unless you want to have the new version of the GT Trade Hub with the 3D printer wing&lt;br /&gt;
&lt;br /&gt;
- servers need to be updated&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quelle==&lt;br /&gt;
&lt;br /&gt;
* Offizielle Steam-News (GID: 4249665521682871707)&lt;br /&gt;
&lt;br /&gt;
[[Category:Patchnotes]]&lt;/div&gt;</summary>
		<author><name>Wiki-design-bot</name></author>
	</entry>
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