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	<id>https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FAlpha-0.1.16</id>
	<title>Patchnotes/Alpha-0.1.16 - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.interstellarrift.de/index.php?action=history&amp;feed=atom&amp;title=Patchnotes%2FAlpha-0.1.16"/>
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	<updated>2026-10-01T02:05:50Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Interstellar Rift Wiki</subtitle>
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	<entry>
		<id>https://wiki.interstellarrift.de/index.php?title=Patchnotes/Alpha-0.1.16&amp;diff=1921&amp;oldid=prev</id>
		<title>Wiki-design-bot: Vollständige offizielle Alpha-Patchnotes archiviert</title>
		<link rel="alternate" type="text/html" href="https://wiki.interstellarrift.de/index.php?title=Patchnotes/Alpha-0.1.16&amp;diff=1921&amp;oldid=prev"/>
		<updated>2026-09-30T22:17:54Z</updated>

		<summary type="html">&lt;p&gt;Vollständige offizielle Alpha-Patchnotes archiviert&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
 |name = Frühe offizielle Patchnotes&lt;br /&gt;
 |above = Vollständiges Quellarchiv&lt;br /&gt;
 |header1 = Historischer Versionsstand&lt;br /&gt;
 |label2 = Quelle&lt;br /&gt;
 |data2 = Offizielle Steam-News&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Diese Seite enthält die &amp;#039;&amp;#039;&amp;#039;vollständige unveränderte offizielle Originalfassung&amp;#039;&amp;#039;&amp;#039; der historischen Patchnotes. Die Steam-Auszeichnung bleibt erhalten, damit keine Funktions-, Fehler- oder Serverangabe beim Archivieren verloren geht.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[h1]FUNCTIONALITY[/h1]&lt;br /&gt;
&lt;br /&gt;
- added message system, located on the GRIP, can send and receive messages from everyone who has ever been on a server&lt;br /&gt;
&lt;br /&gt;
- added basics of fleet mechanics, you can:&lt;br /&gt;
[list]&lt;br /&gt;
	[*] create and disband fleets&lt;br /&gt;
	[*] invite and remove members&lt;br /&gt;
	[*] set basic ranks&lt;br /&gt;
	(more features planned)&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- you can no longer click on the interface when in mouse flight mode&lt;br /&gt;
&lt;br /&gt;
- added target lead indicators&lt;br /&gt;
&lt;br /&gt;
- added slight auto-aim when firing at a selected target and aiming at the lead indicator&lt;br /&gt;
&lt;br /&gt;
- camera in mouse flight mode now auto centers&lt;br /&gt;
&lt;br /&gt;
- added click and drag to room edit mode in the editor&lt;br /&gt;
[list]&lt;br /&gt;
	[*] click and drag left mouse places a room&lt;br /&gt;
	[*] click and drag right mouse deletes part of a room&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- right clicking outside your ship in the editor now deselects your current selection&lt;br /&gt;
&lt;br /&gt;
- the camera in the editor can now be rotated by holding &amp;quot;left Alt&amp;quot; and moving the mouse&lt;br /&gt;
&lt;br /&gt;
- middle mouse button is now linked to &amp;quot;left Alt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- the camera in the editor can now be zoomed with - and +&lt;br /&gt;
&lt;br /&gt;
- the editor now supports scrolling in the content browser&lt;br /&gt;
&lt;br /&gt;
- target indicator now loses focus upon target death&lt;br /&gt;
&lt;br /&gt;
- when escape is pressed in main menu you will now quit the game &lt;br /&gt;
&lt;br /&gt;
- when performing a destructive action (quitting the game/discarding saved changes) you will now get a confirmation check.&lt;br /&gt;
&lt;br /&gt;
- you can now start over with your blueprint with the new blueprint button, this will erase your current unsaved progress.&lt;br /&gt;
&lt;br /&gt;
- added flashlight, default key “F,” can be rebound in the options menu&lt;br /&gt;
&lt;br /&gt;
[h1]BALANCE[/h1]&lt;br /&gt;
&lt;br /&gt;
- rebalanced large hydrogen tank resource costs and weight,&lt;br /&gt;
[list] &lt;br /&gt;
[*] resource:&lt;br /&gt;
[*] from: 250 iron, 250 copper, 1500 steel&lt;br /&gt;
[*] to 200 iron, 150 copper, 750 steel &lt;br /&gt;
[*] weight:&lt;br /&gt;
[*] from 4800 &lt;br /&gt;
[*] to 1600&lt;br /&gt;
[/list]&lt;br /&gt;
&lt;br /&gt;
- added resource costs to juke box: 185 iron, 25 copper&lt;br /&gt;
&lt;br /&gt;
- buffed small shield recharge rate from 1 per tick to 3 per tick&lt;br /&gt;
&lt;br /&gt;
[h1]GRAPHICS[/h1]&lt;br /&gt;
&lt;br /&gt;
- added friendly droids to the stalls (turing tested in five systems)&lt;br /&gt;
&lt;br /&gt;
- added particles to shield generator (work in progress)&lt;br /&gt;
&lt;br /&gt;
- extractors now display the correct asteroid while mining&lt;br /&gt;
&lt;br /&gt;
[h1]SOUNDS[/h1]&lt;br /&gt;
&lt;br /&gt;
- added new charge sound to small teleporter&lt;br /&gt;
&lt;br /&gt;
[h1]BUG FIXES[/h1]&lt;br /&gt;
&lt;br /&gt;
- target indicator is now always visible even when points of interest are turned off&lt;br /&gt;
&lt;br /&gt;
- turret now turns at render fps, instead of server tick rate (no longer locked to 20 fps)&lt;br /&gt;
&lt;br /&gt;
- fixed a bug where impact sounds were not audible.&lt;br /&gt;
&lt;br /&gt;
- fixed a bug that caused severe performance issues when a lot of data cores were placed&lt;br /&gt;
&lt;br /&gt;
- Fixed a bug where the server would crash when a player was shooting while being destroyed at the same time.&lt;br /&gt;
&lt;br /&gt;
- fixed bug where game would try to output debug values in player names causing game to crash when teleporting to a ship with a player with a  “{}” in his or hers name.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quelle==&lt;br /&gt;
&lt;br /&gt;
* Offizielle Steam-News (GID: 295352659749917368)&lt;br /&gt;
&lt;br /&gt;
[[Category:Patchnotes]]&lt;/div&gt;</summary>
		<author><name>Wiki-design-bot</name></author>
	</entry>
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